Itoje's point of difference used to be his workrate, turnovers, and generally being a pest at the breakdown - so yeah, playing as a 6, but still doing most of the work of a 4 as well.
I had agreed entirely, and called for him to be dropped during the 6N - thinking he'd got complacent and needed a kick up the arse.
But then plenty of information came out that his stats were very very good, and that he was being asked to do a different job, to be the lynchpin lock who gets on with stuff and lets others do the flash stuff.
Unfortunately, where he excels is at the flash stuff; and whilst I'm sure he can the lynchpin stuff as well, I'm also sure we have better option to do that role.
I'd like to experiment in the warm-ups with Martin and Chessum in the row, and Itoje on the bench.
Maybe if he's only on for 30 minutes he'll have enough energy to do the lynchpin stuff AND the flash stuff. Maybe I (and you) were right in the first place, and he really did need a kick up the arse.
Alternatively, Borthwick needs a kick up the arse, and be told to let Itoje do what Itoje does best, and select around him.