K
kingwilko
Guest
Ok, here goes...
The editor is currently reading bytes 97-98 for home stadium but writing bytes 95-96. It's also writing stadium again over bytes 99 onwards when nothing was there before. As Ciais says, performance (byte 92) is being changed too 00 as well.
Here's what I have (bytes 89-100). Strings generated by saving the default roster without making changes:
up - 94
left - 93
right - 95
down - 96
Above are the bytes for set plays with the codes used being as follows:
The editor is currently reading bytes 97-98 for home stadium but writing bytes 95-96. It's also writing stadium again over bytes 99 onwards when nothing was there before. As Ciais says, performance (byte 92) is being changed too 00 as well.
Here's what I have (bytes 89-100). Strings generated by saving the default roster without making changes:
Code:
Bytes  89 90 91 92 93 94 95 96 97 98 99 100
Orig    09 00 00 03 00 03 04 02 3A 00 00 00
Saved  00 00 03 00 00 03 3A 00 3A 00 3A 00
up - 94
left - 93
right - 95
down - 96
Above are the bytes for set plays with the codes used being as follows:
classic - 00
pivot - 01
pocket - 02
dummy switch - 03
miss - 04
cross kick - 05
loop - 06
miss pivot - 07[/b]