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Suggestions/ideas for Rugby 2012

More control over set pieces: controlling the feed in the scrums, timing the hit in the scrums and controlling the angle they go in at, both vertically and horizontally, and controlling the throw timing and angle and timing of the jump in line outs to make it more competitive. Angling the line out throw slightly to your team adds an extra skill in, making it harder to steal.

Smarter AI: 15m of undefended space on the blindside is outrageous, the only way to fill it being individually move players yourself is even more so!! Also, any decent gain of ground through a break would ALWAYS mean a turn over because your support was never there

AND OH DEAR LORD LET ME PASS TO MY FRIEND IN MULTI-PLAYER!!!: Rugby 08 was most fun with friends, but when another human controlled character was running a decent support line, the game wouldn't let us pass to them. To be honest, this is the only thing I'd be annoyed at if they didn't include it
 
Release the game in North America! Please!!! NFL Football may not even have a 2011-2012 season, and maybe some well get interested in Rugby if available. (Of course they'll still make Madden).
 
More international stadiums, and if possible the stadiums from the Aviva Premiership, Magners League, etc.
 
i think a classic 15 team an a world 15 team like in FIFA would be good or even northern territory and southern territory teams, Be a pro would be an awesome feature 2!!!
 
Instead of the old style master league manager mode, where you can buy any player you want after earning enough credits, and only playing it off-line, why not have an ultimate team mode like on FIFA....it would take time and skill to assemble your ultimate dream team AND encourage people to play on-line against other peoples teams. I love this feature on FIFA and find its one of the only things i play...its more fun building a team and going into tournaments against other peoples teams and tweaking players and tactics over time...plus it might bring in extra revenue for the developers...i for one would buy packs of players in order to find that special player or just to sell to other players in order to gain credits that i can use on game...if buying packs means more money for the developers, surely that money could go into the next game....just a thought
 
I love the NFL, BUT I think i love rugby more! It would be awesome if, the nfl season did get canceled so the RWC can take its place this year. ITS FINALLY BEING BROADCASTED HERE WOOOOOOO

Since this is a suggestion thread, i guess ill make another one: physics based? and a very physical game, it all has to flow, no choppy animations, saw that video, and the grass looked AWESOME hahahahahaha
 
In Ncaa Football 11, they had online dynasty. That needs to be in, whether its Tri Nations, Six Nations, World Cup, etc. But it would make the replay-ability far better. Playing with your friends makes the game way better, you'll need to resign players if its a league, or scout players for the national team.

Animations before the game...getting off the team bus, coach talking to players in locker room etc..

Lots of commentary, repetitive commentary is the downfall of video games. Make the game try to look like its on Nbc, Cbs, Bbc. Have the announcers from different networks doing their own style of commentary.
 
- Next gen quality everything
- Anolog stick based controls, like most EA Sports games
- A Be a Pro style mode where a single player is controlled throughout a career/ each match
- Non-Scripted animations, a good physics engine
- 6 Nations, Tri Nations and World Cup modes
- A system where you can level your players up based on how they perform, they recieve points for achievements which can be used
to upgrade their abilities

Edit:
- and PLEASE realease it in North America on PS3
 
1. Put in a create a set play mode for backs moves(especially), Line out moves, and Back row moves(that can include backlines aswell).
Preferably use the system FIFA has implemented since 2010 for the corners if possible, but if not; I remember in Madden (cant remember year for definite, possibly 04) You could make moves on a grid system. For backs moves, The ability of these moves to performed correctly would depended on stats, such as strength, passing, handling, speed of the playmakers and strike runners. These should definitly not come off every time even if your backline was the worlds best playing against the worst team in the game(then 90% of time) but two evenly matched teams should have only about 20-40% linebreaks. Backrow and Lineout moves should be the same more relevant stats obviously.

2. To implement different styles of play you should have a slider option. They have it in FIFA. One style is rigid(or something similar) and the other is Freeflowing(or something similar). This mean that if you had the rigid style on all your forwards would run to rucks or be either side of 9, meaning your ball would be slower and you wont score many on the outside but you would rarely concede turnovers. If you had the freeflowing option on your forwards would mix with the backs, get outside centres, go and play in the half backs if required. This would let you diffferenciate easily the difference of styles of different teams and somewhat, the Northern Hemisphere/Southern Hemisphere divide in style

3. A be a pro/Superstar mode. preferably more like the superstar, where there is the other side to being a rugby player aswell; Training, Agents, Sponserships etc. Maybe later add extra things like social life etc, but unimportant for now. Have the option of already being Dan Carter or starting as a 17 y/o subbing for a club team.

4. The Difficulty obviously needs to improved. Primarily in opposition defence. If you could make them just react quicker to where the gaps are. If the gap is in betwwen 1st and 2nd centre then the 2nd centre should start moving in and if the space is out wide then the defence should notice this and try moving wide when the ball is passed out (Drift defence).

5. Rucking needs to be improved. At this current moment the attacking side has the advantage at the breakdown which should be reflected. If a defender(Not tackler) gets to the breakdown before an attacker then depending on his rucking stats and time until attacker hits breakdown should derive whether he gets the ball or not. If your in defence there should be a counter ruck option. By throwing 2 or forwards into the ruck the ball could either; still be fine if the attacking ruckers are good, slow ball if they're ok, ball spills out the back and is loose if they are average and get completely turnedover if they are bad ruckers compared to your ruckers.

I believe the principles numbers 4 & 5 to be crucial. the methods are only suggestions, but improved rucking and opposition defence is crucial no matter how it is implemented to this game. Numbers 1 to 3 are suggested features that would improve the game significantly in my opinion but are not crucial, but may become crucial at a later stage. Other important thing are obviously the Licenses and some sort of World League/Manager mode which is essential in my opinion.

Good luck with the game, with or without these implemented. Cant wait for it
 
All round suggestions.

In R2012, what tournaments do we all want there?
For example:
RWC 2011 mode obviously,
RBS 6 Nations,
AVIVA Premiership,
Super 15,
European Trophy,
LV Cup,

We should also be able to make our own tournaments/leagues.

There should be the cups as well, like:
William Webb Ellis Cup (winner of RWC)
Calcutta Cup (England v Scotland) and so on.
 
Ultimate Team

Hi I'm new to all this but I'm really looking forward to the release of rugby 2012 who isnt? But my main point is I think hb studios should create an ultimate team like on FIFA where you can buy and trade world rugby players it would be really good and would drawn in loads of gamers. I spoke about this idea to my friends and they agreed it would be really cool. Thanks for viewing and I hope they take this idea on board! :)
 
Would probably be impossible to implement at this stage as the game is due to be released in about 6 months (I think). Not just this but to include a mode like Ultimate Team would be hugely time consuming because its like a game in its self.
Good idea though, I'm sure anything like this would only happen in future Rugby game releases and of course that would be entirely dependent on whether or not Rugby 2012 reaches the sales that are predicted.
 
i do think having a classic and world xv would be a good addition which could be implemented at this stage.
 
Yeah I don't see why not, whoever HB Studios pick as a World XV if they were to include this would be controversial though as would the selection of a Classic XV, its inevitable. Would be interesting though.
 

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