madflyhalf
Bench Player
- Joined
- Apr 23, 2010
- Messages
- 563
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I have one suggestion.
I found the running lines on previous rugby games to be very restricted.You'd get the ball and have to run directly at the opposite player or use speed to go around the player. How about with the right joystick you could move the player to the right or left of the ball carrier and set up various running lines. In set backline plays from the set piece this could work. An example would be a fly half running with the ball from a scrum, you could then use the right joystick to bring in the Inside centre (no.12) and pop a short ball for a crash ball. This would allow players to attack gaps and space not men...which really is the aim of running rugby. Alternatively to the short pop you could use this control to push a receiver wider, this would unbalance things in the midfield and break things up a bit. IT opens the game up to unbalanced midfields, interceptions and a whole lot more.
I always find with rugby games its very difficult to make space, you have to ruck and mall 4/5 times and then hope there is an overlap and go around players. For me the ability to open up gaps and space is fundamental in the game.
Anyone agree? Any thoughts on this?
Totally agree!!
Would be interest even if we were able to do quick and less predictable skip pass, for example:
1 click left = pass first man left
2 (fast) click left = skip pass left
One of the things I liked in R06 is "fly half on the run", making him run before to spin the ball out of a scrum/ruck/maul, and take the ball advancing... as a (mediocre!!) flyhalf I love it, but...
...if you do that in R06, the AI takes your openside wing and switch him to bring inside the 10. A man inside the 10 is always useful (I use it a lot of times), but I don't want that it would be a player from the outside, cause if so, I'm gonna attacking wide without a man!
Just bring a player from the blindside/other side or from the ruck!