Hi, I'm a newcomer from Italy!
I'm still a Rugby06 user, cause I hadn't found in R08 so differences to justify the upgrade... and I started to create players and edit rosters when a 08 player does not appear in 06 version. I'm pretty happy of this game, exept for a few well known things (late tackle, tackle in the air...).
I didn't have the time to read all messages, but I find a lot of positives and smart ideas for this new game under development!
So, please be patient if I repeat something said before! (and be patient for some english mistake!)
- I want a good defensive plan/organization, I don't know if in R08 this problem has been solved, but when you play R06 and select any kind of defence, only the first 2 men after the ruck/maul really go forward, all the others (centres, wings and so on) just run away opening an ENORMOUS HOLE in the midfield!!! (and the AI doesn't do that),
I just can't defend in a realistic way, I only put pressure with the first two players, try to tackle the ball carrier immediatly or to pursuit the ball and catch the follower carrier, and though this is often an advantage for me, I don't like to play in this way.
Would it be nice if the back three could be adapted by AI upon the opponent's kicker...
- I'd like to have a better way to control the tackler, I mean: if a player I control runs next to the ball carrier, he should try at least to grasp him, even if I don't use the tackle button (which should do only the real hard tackle), and compared to the tackle made with the correct button, it should be more weak and more simple to break.
In R06 there is a problem: if you're running next/beside the ball carrier and push the tackle button, your player dive in the direction he's running and if the opposition is only 50cm to the left/right, the defender don't even touch him, but if you keep the players running next to him 50cm he also never try to grasp him!
- more camera wide angles, I know this is one of the real upgrade of R08, I use to play with Camera1 (fixed behind your attacking/defending line) cause I found it more naturally to play and see gap btw defence, but I can't see the touch line... after playing and playing now I now where to kick, but it's not always immediate...
- I like all the attacking moves, with the possibility to select the ball reciver, but I'd like to see them at a good real speed, not at walking pace and with the defence who runs easily into you!
(and please please: ADD this:
http://www.youtube.com/watch?v=cFxWrwJh8y8.. I use to do it on the pitch and it ALWAYS works! It's impossible to stop at 5-10m to the goal line)
- Improving the way to kick the ball: in R06 it's impossible to make a grubber long enough, without get tackled; should add a chip&chase way in open play (good call nate1691!!!); chance to send dropgoals from 40/50m (depending by the player you're kicking with). And also if you kick the ball down the field, 9/10 the opposite 15 catches it, this doesn't happen to you (especially if the opposite 10 is Carter/Wilko/MeCreated
)
- I loved the lineout system implemented in Rugby04! A lot of moves, with a lot of option also with 6, 7 and 8! It's a pity not using 6, 7 and 8 in R06/08
- when you play a penalty quickly, if the defenders stop you inside the 10m, it should have been a penalty
10m forward from the first one, this is the rule!
- when you chose to kick at goal a penalty, the team must stay 10m from the ball, not behind the goal line!
- minitour mode NH vs. SH and viceversa
- for club competition & exhibition match mode (clubs, internationals, all-stars) 30 men rosters, but for international tournaments (RWC, 6N, 3/4N, B&I Lions) 35 men rosters!
Well, that's it for me and for now!
Sorry again for my english if I made some mistake!!
cheers and good work, I'm sure it's gonna be a great game!