Cant they just get the stats from opta data or another similar agency? surely most if not all the players that would appear in the game would have opta ratings? Or maybe the club could provide stats eg tackles broken/ metres gained/tackles made etc in 09/10, then just translate these into ability?
You would have to pay for opta ratings.. calculating by tackles broken, metres gained etc has its flaws too in that its largely dependent on the opposition, how much ball you see, what kind of tactics the team uses etc.
Think about Jason Robinson for instance, at the height of Englands 10-man rugby binge he hardly saw any ball at all. when he did he was spectacular though. When you compare his tackles broken and metres gained per game to say a player from the heavily back-orientated Fiji side he would most probably pale in comparison stats wise. Yet anyone with two eyes can tell how high his agility and acceleration stats would be.
Its best to just throw the job of rating every player into the forums and just let everyone scrap it out until we get a result. I would like to put it out there now as well i am very against polls for this issue, there is a time and a place for majority rules and deciding on how good a player is is not one of them.
Also i think its important that this time around the rating of the
team is decided by the
sum of the ratings of the players plus or minus team chemistry. In the last few games there was just an arbitrary number slapped on to say how good a team was that had no real relation to the players that formed the team. The All Blacks for instance were supposedly rated 94, yet all of the props in the team had worse ratings then alot of the non-representative players from the European clubs.
If the rating of a team was based on the sum of the players ratings, then you would have some sort of idea of if you rated a team too highly or lowly. For instance if you finish assigning ratings for players from the Ulster and the team rating ends up being 89, then you have been too generous with player ratings. If you finish assigning ratings for the Stormers and the team rating ends up at 62, you have been too harsh. You could break the team ratings down too into sections (Front row, Locks, Tight 5, Loose forwards, average speed of the backs, average passing, average tackling etc) that way you could look at the whole overview team ratings and compare teams. You could place the team ratings of say Cardiff up against the Bulls, you could line up all the different team stats and think hold on, is Cardiffs lineout actually that much better then the Bulls? maybe i should re-examine the ratings i gave to the lock pairings.. Or is this backline actually that much faster then this backline, re-examine the speed ratings i gave etc..
If you are absolutely sure you have all the players ratings right except the team rating is still too high or low, then thats when you stick on team chemistry to correct things. So the Hurricanes players for example should all have quite good individual ratings (say the team rating comes out as 88) but they aren't that great of a team, so you give them low team chemistry to reduce both the teams rating and everyone in the team by a specific value.