Right ok, here is what i suggest for these patches.
Air NZ Cup (12 team edition or -2)
League to be changed: Guinness Premiership plus 2 clubs from Europe that are not used in a tournament. However these teams will not be in the league, as you can't change teams. But you can play as them in exhibition mode. If EA had made a custom league mode, we would not have this problem.
Currie Cup: (12 team edition or +4)
League to be changed: Guinness Premiership, plus 4 teams to make up the numbers from the 2nd division of Currie Cup. This could be a good solution. If EA had made a custom league mode, we would not have this problem.
I won't be playing this patch as i prefer my NH version, but if you guys want to decide the extra 4 Currie Cup teams, then let me know and i can try to make kits.
It should be easy to do, as you can use the same files for both patches, although one will be SA logos/kits and the other will be ANZ logos/kits.
I won't be able to load many kits into my game, unless i do what i am doing now which is just testing them out on Australia A for screenshots, but i have my own kits to do for MUP. I can test some out today perhaps and get a screenie, but i only have shirt images, as these 09 kits have not been worn yet in a game.
So, as there are people here who know how to import kits, i will make the shirts and the kitbacks, but not the numbers. Until the kits are launched then we are stuck for info, but we can use what we have.
Someone can add the numbers on the kitbacks and then save them and import them into their game and then we can test them.
Does that make sense?
I will make more kits but of course i have plenty of modding to do. I wish i had time to play the game lol
Also, i found some Currie Cup kits from 08. Does anyone know if these kits are changing?
http://www.officialmerchandise.co.za/searc...p?ss=1&ls=3