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Rolling mauls not working on classic views
Appleford seems pretty useful considering he's never actually played a competitive match for us.Originally posted by Muse_Cubed@Feb 17 2006, 12:42 AM
Created them myself. They do boost the midfield quite a bit.
Bit like in RC2006 where he played at flanker :blink:Originally posted by SaintsFan_Webby+Feb 17 2006, 09:31 AM--><!--QuoteBegin-Muse_CubedAppleford seems pretty useful considering he's never actually played a competitive match for us. [/b]@Feb 17 2006, 12:42 AM
Created them myself. They do boost the midfield quite a bit.
Good question, I have a hard time with getting away with this as well any tips guys?Originally posted by knowsleyroader@Feb 17 2006, 09:35 AM
The prespective of the behind cams is awful.
Another thing that bugs me, how do you run from the side of the ruck ? The AI can run straight through me but I can only manage to do it on the easiest level. On any level above that, I just get smashed instantly every time.
Is there some trick or does it just only work on the lowest level ?
i'm playing the PS2 version (pal)Originally posted by disco123@Feb 17 2006, 10:04 PM
HandsomeBob what format are you playing on ?
The AI wiggles too much especially on full back counterattacks. I think in R2007 HB should work on 360 degree analogue movement, not digital.Originally posted by paddyknight@Feb 17 2006, 11:11 AM
ive found that when you pick and go its best to run at a slight angle, and i usually wiggle the right analog stick for good measure! seems to work!