G
Gay-Guy
Guest
Look out for a two on one overlap that sometimes for some strange reason comes up from a scrum</span>.......catch it on the blindside on the run then you have your two on one situation.
Hahaha.......I am not interested in being No1....well not until online play is out.....Originally posted by dobrien7@May 3 2006, 01:21 PM
Interesting... will make sure our fellow players down south pick up on your advice, can't have anyone getting an advantage, even palying field and all that
Well you do have a point there....loading a ruck or maul takes players away from the backline as well as forwards doing one off the ruck runs.Originally posted by dobrien7@May 3 2006, 02:29 PM
Is a whole another type of animal multiplayer compared to single player isn't it? There is so much more depth to the game.
Wonder if like in Jonahs, that when you loaded your maul differently, it made the backline fan out in different combinations? Therefore opening different gaps in which different moves can put you through?
Make sense???
Keep up the good work with the skills development, will try and contribute ourselves once we start to analyse it more in-depth
Yeah and thats the thing......no defensive line stands perfectly like robots and moves as one. Even the best d-screens will have guys who are tired from lowering stamina, guys who are slow moving, guys who have slow awareness, low tackle, low strength.....and we can only control one guy at a time!Originally posted by dobrien7@May 3 2006, 02:48 PM
Ah you're a tease GG...
There's a lot to be said for being able to read the game, not just seeing the gap, but knowing it's going to be there before you start an attack.
I'll give it a go tonight.....Originally posted by wkl@Mar 9 2006, 05:02 AM
It might just be me but I feel you win scrums easier if you feed it and push back and hooking it before you push back fowards.