Blurandski
Academy Player
- Joined
- Dec 18, 2015
- Messages
- 8
- Country Flag
- Club or Nation
Hi Dave, the pie graph on the ticket prices tab doesn'5 change from 100% empty seats, and the Attendance figures built has no labels next to the key.
Hi Dave, the pie graph on the ticket prices tab doesn'5 change from 100% empty seats, and the Attendance figures built has no labels next to the key.
\Hi
You have to wait until you've played the match, then select it in the list on the left. please see screenshot below.
I hope this helps, and that you are enjoying the game.
Kind Regards
Dave
Customer Support
Alternative Software Ltd
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Wow, thanks cool feature. I know that you're probably overwhelmed with other projects but it'd be pretty neat to be able to look back through the history of competitions since the game started, for example in the 2017/18 season, be able to go and see how the promotion playoffs went in the 2015/16 season, or who got into the Pro12 playoffs in 20XX/ Also having a graph where you can see things like your average attendance/no. of season ticket holders etc would be neat.
Hi Dave,
Could you help me out?
I am trying to figure out the differences in stats between a tighthead prop, a loose head prop and a hooker.
In terms of in game mechanics, should certain stats be higher or lower between them, as in, should a loosehead have higher strength stats compared to a tighthead etc?
A mini breakdown of the statistical differences between the three would be good.
Should each have three or four stats that set them apart from the other? Make sense?
Thanks in advance
runningrugby
Hi Here you go :-
The base valuesbefore modifiers :
Loosehead Prop:
Aggression = 60
Line Out = 50
Muscle Mass = 70
Power = 60
Rucking = 40
Scrum = 65
Strength = 65
Tackling Ferocity = 60
Acceleration = 15
Creativity = 15
Passing = 15
Positioning = 15
Skill = 15
Speed = 15
Stamina = 15
Tackling Technique = 20
Kick Drop = 10
Kick Goal = 10
Kick Positional = 10
Hooker:
Aggression = 55
Line Out = 65
Muscle Mass = 55
Power = 50
Rucking = 45
Scrum = 65
Strength = 55
Tackling Ferocity = 60
Acceleration = 25
Creativity = 20
Passing = 30
Positioning = 20
Skill = 20
Speed = 20
Stamina = 20
Tackling Technique = 20
Kick Drop = 10
Kick Goal = 10
Kick Positional = 10
Tighthead Prop:
Aggression = 58
Line Out = 50
Muscle Mass = 65
Power = 55
Rucking = 35
Scrum = 70
Strength = 70
Tackling Ferocity = 55
Acceleration = 10
Creativity = 10
Passing = 10
Positioning = 10
Skill = 10
Speed = 10
Stamina = 10
Tackling Technique = 15
Kick Drop = 10
Kick Goal = 10
Kick Positional = 10
I hope this helps
Kind Regards
Dave
Customer Support
Alternative Software Ltd
That is excellent thanks dave.
Can I be a pain and ask for the same thing on locks, flankers and number 8's?
Thanks in advance
Hi Dave would it be possible to have this for all positions please
Two things from me Dave
1 - have we still not got a solution to the glitch with players (usually the SH) running off with the ball from the breakdown in the opposite direction to the try line? I am currently in October and already I have lost two games that I could have won had I not lost territory and possession because my 9 ran the length of the field and out of bounds - this is the most frustrating thing in the game!!! I emailed you my save game last time you requested it, but nothing seems to have changed.
2 - for some reason this season (season 3) my players are showing in the 90s for fitness on the club screen, but at the start of the match I have selected them for they range from 45-75 for fitness (particularly forward so). I have a good pack, but last game I lost every scrum because my forwards were dead on their feet. I have only 1 physio (5 stars) is this the problem?
Dave, Could you give us a list of the currie cup teams that are currently listed (basically a translation from the names listed at the moment)
thanks
HiHi Dave
I'm really enjoying the game
I would really like a update
That you design your own moves to chose for a lineout or scrum
And I mean really design
And more in dept tactics
Really plan and then design them and use then in the game form a lineout or scrum
Plz I really enjoy something like that
And better in game tactics