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Ripper
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What... you mean the ''Pressure'' Kicks where it f***s around with the camera making niegh on impossible to even come close to kicking them
Is that in Madden?Originally posted by Ripper@Jan 14 2005, 01:40 PM
What... you mean the ''Pressure'' Kicks where it f***s around with the camera making niegh on impossible to even come close to kicking them
Thats the problem in my opinion! It was too simplistic and too generic... The commentary box perspective didn't help either, all those sort of kicks should be taken from the view point of the player...Originally posted by captainamerica+Jan 14 2005, 11:20 AM--><div class='quotetop'>QUOTE (captainamerica @ Jan 14 2005, 11:20 AM)</div>Originally posted by sanzar@Jan 13 2005, 10:09 PM
<!--QuoteBegin-locksleyI didn't find the goal-kicking in WCR and JLR that bad. It was simple and quick.@Jan 13 2005, 09:24 PM
The best all round kicking in a rugby game is definately Jonah Lomu Rugby, without a doubt! The fact that you had a "Jump" button helped a great deal too, especially with bombs!
Not even close to it loks mate... While the jump button was great, it has nothing to do with "kicking", only receiving... Apart from that the in game kicking was average and the goal kicking (which was replecated for WCR) was the worst of any sports sim involving conversion kicks since the previous generation of consoles... It was seriously THAT BAD!
No, NRL has definately had the best kicking system to date... it's not without it's flaws, but IMO it has the best all round kicking controls in any League or Union game to date...
They might benefit with the system EA has in place for NCAA football (which I'm assuming is the same for Madden) which has made field goals more of a challenge. [/b]
Why? It was the best as far as rugby (league and union) games are concerned by a long shot! It's the only game where you actually have to time the striking of the ball as opposed to just aiming it in the right direction (something that becomes very easy to figure out after a week of playing a game like WCR)...Originally posted by Ripper@Jan 14 2005, 05:21 PM
IMO SJRL had the crappest Goal Kicking system to date
That sounds like cheating to me.Originally posted by leicester@Jan 14 2005, 08:13 PM
I like the sound of the Tiger Woods type kicking
You cant adjust the hieght of the kick nor the power, its always automattically aimed and the wind doesnt really have much affect. It took me about 3 15 Minute games until it got to the point that I the only way I could miss a conversion was by doing it on purposeOriginally posted by sanzar+Jan 14 2005, 06:57 PM--><div class='quotetop'>QUOTE (sanzar @ Jan 14 2005, 06:57 PM)</div><!--QuoteBegin-RipperWhy? It was the best as far as rugby (league and union) games are concerned by a long shot! It's the only game where you actually have to time the striking of the ball as opposed to just aiming it in the right direction (something that becomes very easy to figure out after a week of playing a game like WCR)... [/b]@Jan 14 2005, 05:21 PM
IMO SJRL had the crappest Goal Kicking system to date
Thats how I feel about JLR and WCR... I NEVER miss in that game, it's just such an incredibly one dimentional system. Also I've heard other people complain the wind doesn't effect the ball at all in SJRL... I don't know what it is, but for me it seems to send the ball off in all sorts of dircetions. I think it also really depends on how strong it is, at 20nots you have to ain the ball in the stands...Originally posted by Ripper+Jan 15 2005, 07:08 AM--><div class='quotetop'>QUOTE (Ripper @ Jan 15 2005, 07:08 AM)</div>Originally posted by sanzar@Jan 14 2005, 06:57 PM
<!--QuoteBegin-RipperYou cant adjust the hieght of the kick nor the power, its always automattically aimed and the wind doesnt really have much affect. It took me about 3 15 Minute games until it got to the point that I the only way I could miss a conversion was by doing it on purpose [/b]@Jan 14 2005, 05:21 PM
IMO SJRL had the crappest Goal Kicking system to date
Why? It was the best as far as rugby (league and union) games are concerned by a long shot! It's the only game where you actually have to time the striking of the ball as opposed to just aiming it in the right direction (something that becomes very easy to figure out after a week of playing a game like WCR)...
That would be fine.Originally posted by JJ-@Jan 15 2005, 11:02 AM
The SJRL goal kicking is lame.
The general play kicking is good in SJRL, but needs more tweaks to make it better, pretty sure I said my ideas in the RL2 thread.
My goal kicking system...
Firstly, you should be able to run backwards and forwards along the line of where the try/penalty was awarded (obviouly not forward of the mark when it's a penalty).
Then line up using a Rugby 2001 type arrow system. The ball should curve slightly, so you have to aim a bit to the side.
Once lined up, press a button to start the power. The arrow will get bigger, and the arrow head will get wider as more power is put in.
Press X again to stop the power/arrow.
The arrow head will grow wider more slowly with a good kicker.
Fixed from those screens you mean? What was wrong with it?Originally posted by Wally@Jan 17 2005, 07:44 PM
If the roof is fixed it won't be too bad.