Originally posted by sambãd5@Mar 26 2006, 12:30 PM
gameplay was superb. fast, offloads, best kicking system by far. no animations to slow the game down. best rucking system to date. best scrum and maul capabilitiies. best multi player game ever. lineouts were good.
graphics? the games almost as old as rassie. give it a break. the only real bad things about it would be the fact that you can fend a whole team and theres no set plays.
The graphical superiority of the new rugby games is the reason that they are not as playable as JLR. Why? Because all the actions in the game have to match up with the animations of the players. You are a slave to the animation system. In JLR, the game play possibilities are almost limitless: you can do what you want, whenever you want. In the newer games, the gameplay is much more restricted.
If JLR seems fast to a newbie, that is because it is! It is fast and responsive, and takes a long time to master. Me and my brothers played it for years, and it took us years to master the game completely. Whenever we are all back home again, it is still the game we love to play, as its still by far the most playable rugby game ever made.
The people who say that it was important for you to have a playing partner to develop with are right though. It is a crap one player game, and there are so so many skills to learn, and so much room for improvement, that games can be very one sided with two mismatched players.
I love the way styles of play actually mean something in JLR. eg me and my 2 brothers - I can nearly always beat one of them, and the other one nearly always beats me. However, the one who I usually beat, he normally beats the one I normall lose to! All about style!
My sister got a boyfriend recently, and he claimed he was a bit of a Lomu master.... thought he knew all the tricks. When I played him, first lineout, and he saw my number 8 leap 10foot, then run 10m up the pitch whilst mid air, he had to think again!