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dundeesmiffy
Guest
I like the dropgoal system in '08, it's a smart way to do it. Sure you've got to get into the rhythm of the player that's kicking, but it's useful for tournaments, knowing that you can use it if pushed.
I also think you should be able to set up defaultXV (your fastest/heaviest possible line-up, or give center units of players (front row, back row, half backs) certain AI controls for when you're not controlling them, ie; - You could set up your back row to fall behind the backline when you get into the 22 from a line-out, or set your 7 to be more of a fetcher, doing a lot of work off the ball.
It'd be good to have blood substitutions.
Let us decide where we want to play players, add an extra skill called "diversity"/"utility player" or something which means you can play them out of position and they will play well. IE; James Hook doesn't play FB on rugby 08, but with this option you could play him at 15 with no issues, if he had this skill.
A button in the scum to disengage your flankers.
Opponents use different game plan, not just the same Ai over and over again.
More realistic try scoringand tackling animations, there are only like 2 that don't look like the player is defying gravity.
4/5 year season modes (Super 14/15, GP, ML, Top 14 etc.)
Able to change international squads when player becomes injured. I've had to play the likes of Joe Worsley at 8 and Lewis Moody at center because of injuries in the first 2 matches of a tournament.
Oh yeah, and actually make another game and put some effort into it, there are so many examples of half-assery in R08, for instance, Allastair Strockosh (sp?) he is called Stephenson...it looks like someone looked at the name and went, "Am I f*** spelling that" and went for an easier option.
I also think you should be able to set up defaultXV (your fastest/heaviest possible line-up, or give center units of players (front row, back row, half backs) certain AI controls for when you're not controlling them, ie; - You could set up your back row to fall behind the backline when you get into the 22 from a line-out, or set your 7 to be more of a fetcher, doing a lot of work off the ball.
It'd be good to have blood substitutions.
Let us decide where we want to play players, add an extra skill called "diversity"/"utility player" or something which means you can play them out of position and they will play well. IE; James Hook doesn't play FB on rugby 08, but with this option you could play him at 15 with no issues, if he had this skill.
A button in the scum to disengage your flankers.
Opponents use different game plan, not just the same Ai over and over again.
More realistic try scoringand tackling animations, there are only like 2 that don't look like the player is defying gravity.
4/5 year season modes (Super 14/15, GP, ML, Top 14 etc.)
Able to change international squads when player becomes injured. I've had to play the likes of Joe Worsley at 8 and Lewis Moody at center because of injuries in the first 2 matches of a tournament.
Oh yeah, and actually make another game and put some effort into it, there are so many examples of half-assery in R08, for instance, Allastair Strockosh (sp?) he is called Stephenson...it looks like someone looked at the name and went, "Am I f*** spelling that" and went for an easier option.