Finally managed to blag a free copy for PC the other day, so wayhey! I'm getting good at this blagging free games malarkey.
My assessment - It's okay I suppose. Has the feel of potential, but get's let down by ****ling things which make me want to throw the PC out of the window.
The good:
Visuals - Crisp looking, generally slick presentation. the fifa-like Arena part is a neat touch
Player models - Very Sharp on the players correctly modelled, mostly editable to get them near or near-enough for the rest.
Animations - Little details when juggling the ball and facial expressions make the difference on the replays - bugger all on gameplay, but they help the presentation elsewhere.
Collision mechanics - Clever bouncing off players and body twists thanks to the game engine give it a feel of involvement. The fall off and run through is a neat touch (but since when has Chris Ashton ran through a player, he runs around[/i] them normally).
Competitions - Plenty of them. Sadly they don't cross pollinate but it's a good start.
The dummy - Completely useless but looks nice if you're going for a pretty replay.
The replays - Very slick
Gameplay:
1. The kicking system at goal is excellent (albeit easy). From hand it's also good.
2. The scrums add a competition to the game, although thee's no finesse to it - Since when has every single scrum in history resulted in a 5-10m shove backwards?
3. The "not straight" mechanic of the lineout.
4. Rucks - It's a good system, but needs a lot of tweaking. Clunky.
No bunching - Unlike the HB series
The not-so good
Research - Okay, the rosters are from last year. Fine, it's a starting point.. At least get them correct, there's hardly a lack in sources of information.
Research bias - Any chance us Noerhern Peons could have a bit of accuracy at least with starting lineups. Even if the players look nothing like their real life counterparts? Also, Props do not (NOT) out-run wingers. Ever. Even if they hail from the Southern Hemisphere. Geddit?
Commentary - Auful. Clunky. Off.
Passing - It's either magnet passing or chucking it 10m behind your man airgo into touch or ready for a turnover and opposition try. Nothing otherwise.
Defending - Why is it such a faff? 2buttons with no describable difference between either - Both will do bum all as the opposition runs through your player.
Animations - STOP. AUTO. ANIMATING. EVERYTHING. STOP. MAKING THE PLAYER. CHARGE. THE. WRONG. WAY. OH. LOOK. ANOTHER. UNBREAKABLE. TACKLE. ANIMATION.
Quick ball - Still yet to have one. Even on easy. Using the ABs vs a crappy team. Sloooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow.
Crowds - Aren't the stadia supposed to have them? I initially thought this was a cute touch to recreate Vicarage Road, but they's all empty stadia.
Offloads - Oh stop it. 10 times in a row? Really?
Support play - Rugby is a structured game which occasionally gets broken and loose. Not the other way around. Why are my backs in midfield and fatties on the wing every time?
Super-Players - Ashton gets the ball. Ashton scores. Foden gets the ball. Foden Scored. Yep. It happens.
Keyboard controls - Whoever arranged this finger knotting experience needs a punch in the mouth. This person is the spawn of the devil.
Player select - What is the point of the left/right player select without the ball? I wan't whoever's closest to it!
No fluitity - unlike HB series
Overall:
Enjoyable enough, but then again I didn't pay for it. I suspect my opinion would be much more negative if I'd shed 50 notes for the experience. There are plenty of good ideas, but it's clear that the DNA still firmly lies in the Rugby League series which drags it down (instead of the tackles and step-overs taking an eternity on RL2, it's the ruck system on this while the AI clunks and stutters it's way into life for the next phase).
If that gameplay engine can be fixed to sort out the fluidity (while at the same time, tightening it up - difficult balancing act, I know) while tweaking the other mechanics, it has a lot of scope. Right now, this is a first attempt possibly trying too much at once.
Give it a score? D+.
Okay, as it's Christmas
C-
(It the gameplay is better with an xbox pad then a keyboard, you can loose the minus)