Malgré tous les efforts fournis, RC3 restera un jeu d'arcade, car c'est bien dans cette optique-là qu'il a été développé. Le but est de dérouler un rugby attrayant et rapide, pas forcément réaliste. A noter que la maison d'édition est une habituée du Rugby league et du football australien. Ceci explique cela...
-----------------------------------
Despite all efforts made by the community, RC3 will remain an arcade-type video game because it was developed as such. The goal is to offer an entertaining rugby experience, not necessarily a realistic one. You will notice that Tru Blu mainly develops Rugby league and AFL games, which explains a lot.
My settings for a more "southerner" gameplay:
injury frequency: 0% (because I HATE it when I've got to sub Beauden for Ihaia lol)
high tackle frequency: 4%
Interception frequency: 30%
Offload chance: 46% (You need to up this stat to get your arms free in the tackle)
Offload frequency: 12%
Offload success: 66% (Yup, offloads are key in Super Rugby)
Successful passes: 94% (I love a knock on)
Tackle evasion: 30% (This is one of the most crucial stats you need to increase in order to get a decent amount of line-breaks, otherwise it would just be Northern Hemisphere rugby all over again)
Tackle ability: 70%
Ruck bonus: 50% (I like my contests to be fair)
Emergency on attack: 96% (in NZ, you even attack the attack)
Emergency on defense: 74% (yup, defense is not a myth down south)
Of course this is probably not very accurate but that's how I like to play the game. It should be fun to compare all our settings, people!