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Q & A for Rugby 2006

I wonder who will be the first developers to make it so that a supporting forward can pick and go from a well-presented ball after a tackle. I mean before the ruck forms, you run the player over the ball and press some button to pick it.

It annoys me how rucking is generally ignored in Rugby games. The reason JLR's rucking was ace was that if you were struggling a bit, you could get a fat boy, select him and sprint him into the ruck, boshing the opposition out of the way.

It wouldn't be difficult to do in this new 3d age people always complain about. If they have managed tackling as well as they have at the moment, I don't see why rucking should get left behind.
 
Originally posted by lazy_chesnut@Jan 31 2006, 12:49 AM
I wonder who will be the first developers to make it so that a supporting forward can pick and go from a well-presented ball after a tackle. I mean before the ruck forms, you run the player over the ball and press some button to pick it.

It annoys me how rucking is generally ignored in Rugby games. The reason JLR's rucking was ace was that if you were struggling a bit, you could get a fat boy, select him and sprint him into the ruck, boshing the opposition out of the way.

It wouldn't be difficult to do in this new 3d age people always complain about. If they have managed tackling as well as they have at the moment, I don't see why rucking should get left behind.
I completely agree, I have to admit it has been difficult to think of a good balanced rucking system, but if I got paid to do this I could come up with a better rucking system, from what I gather from Locks and Knows opinion, if we did have a decent rucking system in Rugby 2006 it would be fairly close to a complete Rugby gamer's dream. The animation for it seems to be fairly good at this point, we just need a good ruck mechanics, I actually have said it in the past and will saying it again, In Ea's Rugby the rucking system was fairly good, with the new animations and some tweaking it could be a good system. First of the interface needs to be much quicker, second the bar needs to vary according to who goes into the ruck, when they go into the ruck, and how many go into the ruck. The actuall bar for winning the ruck would vary according to first who goes into the ruck first, second who goes into the ruck, and third how many go into the ruck.
Another system could be some what like a Simon Saids type of system, another words you are given a combination of buttons to press, the one to press the buttons in the correct order the quickest wins the ruck, the amount of button combinations you would have to press to win varies from what team has control , on who has the ball, how many players go into the ruck, (maybe for every player the oppossing team adds a new button combo is added) some players that are better at rucking would add more button combos. I don't know how somthing like this would work for rucking but, it definately goes without saying, WE DO NEED SOME FORM OF RUCKING SYSTEM TO HAVE A COMPLETE RUGBY GAME!
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Originally posted by nik@Jan 29 2006, 04:05 PM
yeah you can now make multiple subs....but it doesnt say anything about changing positions during the game...might be a stupid unlockable feature.
Almost posotive you cant move players about on the field during a match. If you move playes out of position before a match ie put a prop at half back you get a red exclamation mark to say the player is out of position and supposedly they will play crap during the match.
 
Originally posted by knowsleyroader+Feb 2 2006, 06:41 AM--><div class='quotetop'>QUOTE (knowsleyroader @ Feb 2 2006, 06:41 AM)</div>
<!--QuoteBegin-nik
@Jan 29 2006, 04:05 PM
yeah you can now make multiple subs....but it doesnt say anything about changing positions during the game...might be a stupid unlockable feature.
Almost posotive you cant move players about on the field during a match. If you move playes out of position before a match ie put a prop at half back you get a red exclamation mark to say the player is out of position and supposedly they will play crap during the match. [/b]
How about making changes to your world league team when in the team view screen? As far as I remember In R2005 you can only make changes before you go to play a match. Annoying.
 
howzit

Why doesnt the AI in rugby 2005 play the whole game like they play in the last 5 - 10 min.

The other day i was playing a world league game against the stormers and i was up by 5 points. time was up and i had them pinned on their own try line. i couldve kicked it out but i was messing around trying to score another try when they turned it over and spread the ball quickly through the backs with the outside centre doing a scissors move with breyton paulse(wing) on the touch line and the wing sprinted all the way up the touch line to score under the poles and win the game.

i was absolutely shocked that the AI did that. So the code is there for the computer to play better they just need to use it through the whole game.

also if the computer players start to sprint earlier when they have the ball it will make a huge difference. cause at the moment they take about 4 seconds before sprinting and by then ive already smashed them with a dive tackle.
 
forgive the english, i have the question for papa locksley:

- in the 2005, when the computer did a certain set-play, the ball passed very forward . . . does it happen in the 2006?

forgive, but i'm not so sure if this has ever answered on the trf.
 
They have dissapeared into the couch while playing ??

Somehow I think this is going to happen to all of us once the game has been distributed.

As Jimmy said this thread is all Q and no A
 
Originally posted by BOKean@Feb 11 2006, 02:02 AM
have we found out whether there is a gap in the ai defence like last year?
Still there I think, but harder to exploit, as defenders come in more than 05. Also, when you make breaks, the defenders cover better IMO than in 05.
 
lmao! Sambad is orange! Brilliant.

And I know the diagonal running trick is still in the game, but you say the players cover a lot better, so is the effect of diagonal running through defenders reduced?
 
Originally posted by .:kaftka:.@Feb 11 2006, 11:50 AM
lmao! Sambad is orange! Brilliant.

And I know the diagonal running trick is still in the game, but you say the players cover a lot better, so is the effect of diagonal running through defenders reduced?
It seems so for me. I found you have to create the gap, by sucking in defenders at rucks, rather than it just being there.

You can still do it to some extent, but yes, it is reduced. Also, if you play players in their wrong position, they play awful. I put Damm on the wing, not his position, and he dropped about half of the catches. This will stop people putting fast wingers into centre.
 
Originally posted by harrison2468@Feb 11 2006, 11:54 PM
You can still do it to some extent, but yes, it is reduced. Also, if you play players in their wrong position, they play awful. I put Damm on the wing, not his position, and he dropped about half of the catches. This will stop people putting fast wingers into centre.
Hmmph... I don't know what to think about that.

While it's a nice idea to have players not playing too well out of position, but it would have been better if he just failed positioning himself sometimes, or strayed away sometimes etc.


...But I guess lowering their stats is easier.

Either way, it's certainly not a big deal, and the thought is nice.
 
MAULS????Are there any set plays to set up mauls? I know there are a lot of added set plays, it would be cool to have an intentional attempt to set up a maul, it happens all the time in rugby, that is part of the Pumas set plays. If not I do think they should add this to the next game, it seems like it would be fairly simple. Please check through all the plays, as I know it was in the lineout set plays.
 
Originally posted by lionmaul@Feb 11 2006, 12:59 PM
MAULS????Are there any set plays to set up mauls? I know there are alot of added set plays, it would be cool to have an intentional attempt to set up a maul, it happens all the time in rugby, that is part of the Pumas set plays. If not I do think they should add this to the next game, it seams like it would be fairly simple. Please check through all the plays, as I know it was in the lineout set plays.
You've asked this in 2 threads?!? Answer is still no... only from lineouts
 

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