Originally posted by jimmy44@Feb 11 2006, 02:35 AM
Ok just got back from an hour on the game - this mini review is based on the PC version of the game.
When I first loaded the game up, I noticed how different the menu screens were and it really felt like a brand new game! However this illusion was blown out the water when I had my first game, Newcastle V Carlisle on pro difficulty. As Locks said this game really is rugby 2005 all over again but when he said that i didn't realise the extent to which thia is true!
Apart from a few graphical improvement the game look and plays identically. Same look to the passing etc and from what I can see exactly the same animations. I may be imagining thing but it seems the PC version is more like rugby 2005 than the PS2 version. Put it this way Locks videos look much smoother and better than the PC version in my opinion.
Anyway one of the first changes I noticed was the speed of the game. It really is slower and when you play club games or crap teams you'll notice this even more! International is quicker and feels about right, if not a little slow.
As far as the AI goes - I quickly went up to Elite difficulty and played England V Italy. There are still huge gaps in the defence, irrespective of the difficulty level and there are many more turn overs. In fact every time you make a break and get just a little bit isolated BOOM its a turn over. I tried to counter this with hands in ruck but for some reason the button doesn't work. For PC its hold down button 10 for kill the ball and tap for hands in ruck. The kill the balls work but when you tap the button NOTHING HAPPENS! This is really annoying.
the offload is ok but very automatic. For some reason you don't feel in control. Its a simple case of tap the button, but god only know who will get the ball! There definitely needs to be more manual control here.
Oh yea there is still the bug with classic view where the ball goes in the wrong direction. classic 2 view is not perfect but I think the best one. Side view looks the best but I still hate it because you can never see the gaps.
As far as game play is concerned its probaly too early to tell but I don't feel its enough of a leap from rugby 2005. Its essentially the same game with many of the annoyances and flaws remaining like diagonal running, leaky defence. However as I said I need to give the game more play time. Also it may be that the PS2 version is better. I'm going to get the PS2 version and compare them tonight.
Kicking is defintely better and the most noticable improvement to be honest. There are also many morer penalties given away by the AI and the sound is improved although most of the commentary is the same as last year.
Don't get me wrong, this is still quite a good game, but I guess like always my expectations were sky high! Once they come down to earth maybe I will feel different?
Other things I noticed.....
sometimes when you have a man on the outside and try and pass a long ball out to him, instead it just drops to the ground instead??? rugby 2005 had the same problem I think.
There is definitely a very different look and feel between stadiums - my first game was in Cardiff and I have to say I felt really underwelmed by the look of the grass, graphics etc.
However my next game in Vancouver everything just looked and felt SO much better. The sun was shining for a start and the graphics looked much brighter and more vibrant!!
The long pass definitely looks different than rugby 2005 - when you ran sideways and performed a long pass in 05 the ball would shoot out to the player unrealistically quickly. In this years version the ball travels more slowly and looks better overall. However if you run straight up the field and do a long pass it performs a rather strange loopy pass, far less flat. Therefore it seems you can adjust the flight of the ball by the way you pass it. I don't know if this is intended though?
you can make more ground with forwards around the fringes of the ruck in 06 - there seems to be more miss tackles which opens the game up a bit.
Although still quite poor in defence, the AI is definitely much better with the ball in hand and performs far fewer set plays than last year. The Ai seems much more aware of what is going on around it, and will react to certain situations very cleverly. This makes it more unpredictable and difficult to defend. I also recon the imbalance between defending and attacking this will lead to higher scoring games.
Many of the faces look the same as last year. e.g Johnny Wilkenson looks exactly the same
The Ball physics is much improved and completely unpredictable. On a couple of occasions I have booted the ball and it has rebounded of a player and bounced all over the place leaving players scrambling desparately to win the ball back. great stuff and adds another element to the game!