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Darhf's Player Editor

Maybe he's just refusing to say anything until you clowns stop pestering him about it. I'm sure the bloke has a lot on his plate other than Rugby 06 stuff, which is surely a very low priority in his life. If he has something to tell you about the project, then he'll probably say, but until then, give the man a break!
 
Originally posted by Darhf+Feb 27 2006, 04:51 PM-->
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@Feb 28 2006, 01:44 AM
hey Darhf

What language are you using to write your editor?
And what are you using to open those files.

im a programmer so pretty interested to find out but if its a trade secret then its fine

cheers
No trade secret here,

I'm using delphi 7 + some exotic components for interface.

I opened the file with a classic binary file editor, found a pattern (1 record=100 Byte) and parsed it into a delphi app, trying to find which byte means what. [/b]
delphi 7
 
Below is my take on the data, based on HDK's document. Hope this will help.

Offset 0
2 bytes
ID number

Offset 2
2 bytes
Commentary name ID number

Offset 4
16 bytes
Player name

Offset 20
4 bits - Secondary position
4 bits - Primary position
4 bits - Not used
4 bits - Tertiary position
(2 bytes)
0001 â€" prop
0010 â€" hooker
0011 â€" prop
0100 â€" second row
0101 â€" flanker
0110 â€" flanker
0111 â€" number 8
1000 â€" scrum half
1001 â€" fly half
1010 â€" winger
1011 â€" centre
1100 â€" full back
1101-1111 â€" not used

Offset 22
1 byte
Weight
In lbs minus 100; the lightest player is Campeggia at 151lbs, coded as 51.

Offset 23
1 byte
Not used


Offset 24
24 bits (3 bytes)

Nationality
1000 0000 0000 0000 0000 0000 â€" Georgia
0100 0000 0000 0000 0000 0000 â€" France
0010 0000 0000 0000 0000 0000 â€" Fiji
0001 0000 0000 0000 0000 0000 â€" France
0000 1000 0000 0000 0000 0000 â€" England
0000 0100 0000 0000 0000 0000 â€" Canada
0000 0010 0000 0000 0000 0000 â€" Australia
0000 0001 0000 0000 0000 0000 â€" Argentina

0000 0000 1000 0000 0000 0000 â€" Samoa
0000 0000 0100 0000 0000 0000 â€" Russia
0000 0000 0010 0000 0000 0000 â€" Romania
0000 0000 0001 0000 0000 0000 â€" New Zealand
0000 0000 0000 1000 0000 0000 â€" Namibia
0000 0000 0000 0100 0000 0000 â€" Japan
0000 0000 0000 0010 0000 0000 â€" Italy
0000 0000 0000 0001 0000 0000 â€" Ireland

0000 0000 0000 0000 1000 0000 â€" Wales
0000 0000 0000 0000 0100 0000 â€" USA
0000 0000 0000 0000 0010 0000 â€" Uruguay
0000 0000 0000 0000 0001 0000 â€" not used
0000 0000 0000 0000 0000 1000 â€" Tonga
0000 0000 0000 0000 0000 0100 â€" Spain
0000 0000 0000 0000 0000 0010 â€" South Africa
0000 0000 0000 0000 0000 0001 â€" Scotland

Offset 27
1 byte
Not used


Offset 28
1 byte
Height
In inches minus 60; the tallest player is Charteris at 7' 10â€, coded as 22

Offset 29
1 byte
Birth year
Range 68-87

Offset 30
1 byte
Birth month
Range 1-13 (!). The error is Ajroud.

Offset 31
1 bit - Left- or Right-footed
0 â€" left; 1 â€" right

7 bits - Birth day
Range 1-31

This looks bizarre. The effect is that the byte-value for a right-footed player born on the first of the month appears as 129.

Offset 32
1 byte
Unknown
Range 0-10

Offset 33
1 byte
Attack
Range 25-98

Offset 34
1 byte
Defense
Range 21-96

Offset 35
1 byte
Speed
Range 31-98

Offset 36
1 byte
Acceleration
Range 24-99

Offset 37
1 byte
Agility
Range 10-98

Offset 38
1 byte
Handling
Range 20-96

Offset 39
1 byte
Passing
Range 10-98

Offset 40
1 byte
Kicking
Range 2-93

Offset 41
1 byte
Kicking power
Range 0-98

Offset 42
1 byte
Goal kicking
Range 0-96

Offset 43
1 byte
Tackling
Range 18-94

Offset 44
1 byte
Strength
Range 23-98

Offset 45
1 byte
Rucking
Range 5-97

Offset 46
1 byte
Scrummaging
Range 0-96

Offset 47
1 byte
Hooking
Range 0-97

Offset 48
1 byte
Lineout
Range 0-95

Offset 49
1 byte
Discipline
Range 4-95

Offset 50
1 byte
Aggression
Range 21-98

Offset 51
3 bytes
Not used

Offset 54
1 byte
Stamina
Range 30-97

Offset 55
1 byte
Consistancy
Range 22-97

Offset 56
1 byte
Temperament
Range 20-97

Offset 57
1 byte
Creativity
Range 8-98

Offset 58
1 byte
Bravery
Range 24-100

Offset 59
1 byte
SetPlaySuccess
Range 50-100

Offset 60
1 byte
CrashBallRating
Range 40-100

Offset 61
1 byte
GapDefense
Range 45-100

Offset 62
22 bytes
Not used

Offset 84
16 bits (2 bytes)

Special abilities
1000 0000 0000 0000 â€" TackleBreaker
0100 0000 0000 0000 â€" Crashball
0010 0000 0000 0000 â€" Tacticalkicking
0001 0000 0000 0000 â€" GoalKicker
0000 1000 0000 0000 â€" Scoring
0000 0100 0000 0000 â€" Playmaker
0000 0010 0000 0000 â€" Passer
0000 0001 0000 0000 â€" Command
0000 0000 1000 0000 â€" not known(InjuryResistance)
0000 0000 0100 0000 â€" not known(InjuryResistance)
0000 0000 0010 0000 â€" not known(InjuryResistance)
0000 0000 0001 0000 â€" Jumper
0000 0000 0000 1000 â€" Scrummager
0000 0000 0000 0100 â€" DefensiveOrganisation
0000 0000 0000 0010 â€" Ballwinner
0000 0000 0000 0001 â€" Tackling

Offset 86
2 bytes
Not used

Offset 88
1 byte
Unknown
Range 0-6

Offset 89
1 byte
Unknown
Either 0 or 4

Offset 90
1 byte
Face
Range 2-255

Offset 91
1 byte
Skin tone
Range 0-175

Offset 92
1 byte
Unused

Offset 93
1 byte
Unknown
Either 0, 32, 64 or 96

Offset 94
1 byte
Unknown
Either 0, 1, 2, 3, 24, 26 or 27

Offset 95
5 bytes
Unused
 
''Hey I have had a great idea, why don't we ring/email EA. Then get them to tell us what this all is. Saving us all time, as they'll be so happy to help.''


BM
 
Can anyone write a guide on how to edit players nationality etc through a hex editor?
 
''Hey I have had a great idea, why don't we ring/email EA. Then get them to tell us what this all is. Saving us all time, as they'll be so happy to help.''


XD
 
are the changed names and stats supposed to work in world league play? it doesn't seem as though any french player names have changed. no problem in other modes of play though...
 
Hi

thanks for the player editor

do you have news concerning the star player ? if you add the ^ at the end of the name there is only a star at the end of the name. No idea how to put it over the player ?
 
EVOL... is there any chance of downloading your piri weepu blond hair mod. and also is there any way i can remove ritchie Mc Caws headgear. thanks ;)
 
umm the piri isnt great quality it was only a rough edit but sure why not , ill post it in my thread, as for mccaw yeah ill give that a go tomorrow, you can shrink the head gear and it leaves his head sweet as it just need make his hair is longer, ie edit the heads 3d model
 
Originally posted by spearman@Feb 27 2006, 04:11 AM
can't get it ti work.

What exactly should I set as game directory?
When I set rugby 2006 open file opens nothing?????

Can you help
Your Rugby 06 Directory, where rugby06.exe is.

Default should be c:\program files\ea sports\Rugby 06 or something like it.
[/b]

Hi Darhf
If ur there man, plz help me out.
I cant exactly find the installation directory,
Im not to great wid the pc so if u can plz give me
some instructions.
Cheers.
Tolouse!
 
darhf hasnt been around for AGES, but thats where the deefault path is.

its where you installed the game to

if you have a shortcut on your desktop you can always right click on the shortcut and click find target. it should bring up where the install directory is.

and there is always my editor :)
 
Does this, or Woosaahs editor successfully work on Xbox?

If so, please let me know how, or refer me to the TRF link where this has already been addressed.

Cheers.
 

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