N
NZL Fan
Guest
"Freedom of movement""does have depth"
Yep its a pretty realistic game when you can't offload in the tackle, players run totally out of gas when their alloted meter rate is used up, and all forwards are made the pace of a disabled snail running in a blackberry thicket............
It has great "depth" if you define "depth" as being shuffle the ball from side to side until you score with a quick back, or for "variety" grubber kick it through and run on to it..........."Button bashing" is a "deep thinking" exercise isn't it??, and for real "variety" lets just take a minnow nation and see how long we can play without the ball - regardless of what is actually happening during the gameplay......
It is a CRAP game on what is supposed to be new generation consoles, its just some people are so desperate to have any sort of playable rugby union game, that they are "blinded" by the bleeding obvious.......
Compare it to the first up effort of Stacey Jones rugby league (another rugby game of an 'arcade' type) and there is no comparison, except for the crispness of passing.
Yep its a pretty realistic game when you can't offload in the tackle, players run totally out of gas when their alloted meter rate is used up, and all forwards are made the pace of a disabled snail running in a blackberry thicket............
It has great "depth" if you define "depth" as being shuffle the ball from side to side until you score with a quick back, or for "variety" grubber kick it through and run on to it..........."Button bashing" is a "deep thinking" exercise isn't it??, and for real "variety" lets just take a minnow nation and see how long we can play without the ball - regardless of what is actually happening during the gameplay......
It is a CRAP game on what is supposed to be new generation consoles, its just some people are so desperate to have any sort of playable rugby union game, that they are "blinded" by the bleeding obvious.......
Compare it to the first up effort of Stacey Jones rugby league (another rugby game of an 'arcade' type) and there is no comparison, except for the crispness of passing.