K
kingwilko
Guest
I have another thought about what might be causing this.
I've noticed that a lot of the team strings that were corrupted before Woosah fixed the editor are still damaged. This affects home stadium and set plays on the surface but it's possible that the extra bytes that have been written are causing problems with the game reading textures from the correct location.
I've just tried a fresh install of the game with no patches installed and in a France/Hurricanes game using MUP about 7 or 8 players had the texture problem. When starting the game though I noticed that Hurricanes home stadium was Stadium Australia and set plays were messed up.
I'll look at fixing the strings of teams that aren't working and if that works I can write a program that will fix corrupted team strings.
I've noticed that a lot of the team strings that were corrupted before Woosah fixed the editor are still damaged. This affects home stadium and set plays on the surface but it's possible that the extra bytes that have been written are causing problems with the game reading textures from the correct location.
I've just tried a fresh install of the game with no patches installed and in a France/Hurricanes game using MUP about 7 or 8 players had the texture problem. When starting the game though I noticed that Hurricanes home stadium was Stadium Australia and set plays were messed up.
I'll look at fixing the strings of teams that aren't working and if that works I can write a program that will fix corrupted team strings.