Alrighty, I have a few questions I can fire off for some Q&A goodness...
1. What game time and match weather options are available?
- Is it possible to play daytime, evening and night games
- What weather options are available... sunny, overcast, showers, heavy rain
- Is wind treated as a seperate weather variable and if so, what are the variables... light wind, blustery, strong winds
2. If present in the game, does Wind strength affect open play or just for the goal kicking elements?
- If affecting open play, does the wind strength and direction vary in different matches? i.e a clearing punt down field may drift an extra 10-15yards towards the try line or in a different condition the ball may get blown sideways out of touch after travelling just 30yards
3. Has the general AI, or specific teams AI, (or perhaps it is an individual player variable) been programmed to occasionally infringe at rucks and concede penalties, or will it always stay on the safe side of the law?
- If they have been configured to infringe, are they capable of infringing at all the same aspects of the game that the user controlled player can infringe at? e.g Can they throw a lineout in to the side, can they high tackle/spear tackle, get offside etc
- If they can infringe, can they also incurr yellow cards the same as the user controlled player can?
4. Do player injuries occur?
- Do they occur during matches only (and if occuring during a match, can they last for multiple games in RWC mode)
- Can they occur in between games in the RWC mode, representing training injuries for example?
- What levels of injuries exist (if any)... could a player play on during a game or be selected for the next game if carrying a light injury or slight knock, could a player be injured badly enough in a pool match to miss the rest of the tournament?
5. Are any future licenses announcements based solely off individual unions involved in the RWC?
6. I understand the decision to not include a player-creator to save development time for greater priority aspects and to not take the **** out of the unions you have not got the licenses for, but why was a Create-a-Tournament mode not included?
7. Will any representative teams be included for possible one-off international test matches aswell as in the pre-WC tours?
- Examples: Barbarians, French Barbarians, Unlicensed NZ Maori, Pacific Islanders, Argentina Jaguars etc?
8. During the main RWC mode, are other teams stats recorded and displayed for user comparison?
- i.e Can I see who is the top try scorer of the competition so far?
- How far can you drill down, will you be able to see an after match summary for AI only matches in other pools to see who scored what points?
- After each match, will there be a roundup facility highlighting other games scores and teams playing well (similar to FIFA11 career mode as an example)
9. How many player controlled teams can there be in the full RWC mode, can you assign a player to each of the 20 teams or is there a lesser limit?
10. While I understand that no DLC plans may yet be in place while you determine if the game will be a success after its release, have you left the core game programming open for DLC inclusion should the game do well enough? Or is it locked down so much that DLC is not viable...
That's about it for now
Oh, and I'd love to hear your ideas or thoughts on my previous proposal on pre-adding (or post-adding via DLC) a pool of transferable dummy players encompassing different sizes, shapes and appearances that we could edit ourselves.
Cheers HB-AJ!