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E3 2006, What are you looking forward to?

Originally posted by ak47+May 10 2006, 08:06 PM-->
<!--QuoteBegin-kinkon89
@May 10 2006, 06:52 PM
btw with that standard hard drive, does that mean we can save games on our ps3?
u'd hope so

i dont get what the diff is between the 2

20GB is big
60GB is massive

whats going to be the difference of these 2 formats???? [/b]
the 20gb has basically nothing with it bar the drive. has no memory stick support or hdmi out.

http://www.scei.co.jp/corporate/release/pdf/060509ae.pdf

comparision between the 2 versions of the console
 
Um, can someone tell me how much 599 Euro is in AU$????

I'm thinking about 900, but I could be wrong.
 
Originally posted by Jacko@May 11 2006, 06:27 PM
Um, can someone tell me how much 599 Euro is in AU$????

I'm thinking about 900, but I could be wrong.
Approx $1000.00

but that can move until release

come on the Aussie dollar!!!!!!!!
 
Surely if anything it would be more expensive in comparison to the rest of the world. I'm pretty sure that downunder gets ripped off for the price of games compared to the rest of the world...
 
Agree we probably do get ripped, but that was from a little birdy who works at an unnamed gaming store, and he was only $50 off the price of X360 when that was released...
 
Originally posted by kinkon89@May 11 2006, 06:29 PM
esoj your link doesnt work.
yes it does. i just tried it then. your internet doesn't work or you don't have adobe acrobat reader or something else that can read pdfs

ps3 early estimates are $1000 nz. I think it proabbly will be somewhere around there would be great if it was less though for all those wanting to get one.
 
ow yea i see now..sorry bout the hassle

the new ps3 controller's going to be awesome!!!

i cant wait to get warhawk!

its definetely gonna be fun to play airplane games....you gonna look like a little kid playing it, but hey look at the eye toy and singstar..they make you look like a retard.

ps3 is now complete.

btw anyone check out "heavenly sword" on ps3?
 
Originally posted by kinkon89@May 12 2006, 05:09 AM
its definetely gonna be fun to play airplane games....you gonna look like a little kid playing it, but hey look at the eye toy and singstar..they make you look like a retard.
I remember when I was showing my sister how to play a game on a console & all she was doing was waving the pad around like a fool. She's gonna be awesome with the new ps3 pad now!
 
"maybe" Pro Evo 6 shots...'av it..

pesnextgen1small.gif


pesnextgen2small.gif


the new ps3 controller's going to be awesome!!!


..er, sorry but no.
 
Originally posted by ZoMbIeAsRtOnAuT@May 13 2006, 06:49 PM
"maybe" Pro Evo 6 shots...'av it..

pesnextgen1small.gif


pesnextgen2small.gif
Those look cel-shaded as stills. Strange.

Have to see Pro Evo games in motion to really appreciate them, the animations are a big part of what make it so realistic.
 
I hate it how everybody insists on making the darks very dark and the brights very bright in their visuals these days... Looked cool in Doom3, doesn't in a freaking soccer game.
 
What happened to that game for the PS3 at e3 last year? I can't remember what it was called but it had the most impressive video. It seemed like a war game but set in the future.
 
Originally posted by Wally+May 14 2006, 12:38 PM-->
What happened to that game for the PS3 at e3 last year? I can't remember what it was called but it had the most impressive video. It seemed like a war game but set in the future.[/b]
Are you stoned again, Wally?

Nope can't remember that game Wally.

I just found this on Gamespot, its an Hands on article of Pro Evo 7 demo they played at E3.

<!--QuoteBegin-Gamepsot Site

Earlier today, during a visit to Konami's E3 booth, we were able to spend some quality time with a PlayStation 2 demo of Winning Eleven: Pro Evolution Soccer 2007, which will be ***led Pro Evolution Soccer 6 in Europe. The demo featured only six international teams and a single stadium, but after two quick matches against a Konami PR person from the UK we needed no more convincing that Shingo "Seabass" Takatsuka and his development team at KCET have once again found numerous ways to improve upon what was already a superb game engine.

Before our first match had even gotten underway, we noticed that the international teams we had chosen to play with were wearing authentic uniforms, and also that the likenesses of famous players like David Beckham and Gary Neville were more convincing than ever before. Things only got better once the ball started moving. Not only were the players under our control very responsive when in possession of the ball or defending, but their animations were totally convincing and included new feints, heel passes, and jostling when two opposing players are competing for a header. CPU-controlled players doing their thing off-the-ball were also impressive, largely because they were doing a great job not only of making runs and moving into space, but also of pointing to indicate where they'd like us to pass the ball to them.

Although dribbling the ball in Winning Eleven: Pro Evolution Soccer 2007 certainly appears to be a little easier than in previous games in the series, passing and shooting has been made a little more challenging. Your passes won't always find their target players simply because you were pointing your player in something vaguely resembling the right direction, and when you shoot, you'll find that the accuracy of your shot depends largely on the shape of the striker's body when the shot button is pressed. Shots that we unleashed immediately after beating a defender with a deft turn, for example, were often way off target, simply because our player was still off-balance.

Winning Eleven Pro Evolution Soccer 2007 definitely plays a more attack-minded game of soccer than its predecessors, but that certainly hasn't come at the expense of the game's defensive play. Defensive players are every bit as responsive as their attacking colleagues, and you'll retain the ball much more often after well-executed sliding tackles than has been the case previously.

Although the demo on display at E3 is quite limited, we managed to grab a few minutes with a Konami representative who was kind enough to tell us about some of the other new features that will appear in the finished game. Additional licensed uniforms for club and international teams will undoubtedly add to the game's sense of realism, while a new random match-generator mode will be great for players who want nothing more than to get into the game as quickly as possible. Winning Eleven Pro Evolution Soccer 2007 will also include a new "international challenge" mode that tasks you with leading your chosen international team through the qualifying rounds and finals of a major international tournament--don't be surprised if the tournament structure is similar to that of a certain competition kicking off in Germany next month. We look forward to bringing you more information on the game soon.
 
Originally posted by gjohn85+May 14 2006, 04:41 PM-->
I just found this on Gamespot, its an Hands on article of Pro Evo 7 demo they played at E3.

<!--QuoteBegin-Gamepsot Site
Earlier today, during a visit to Konami's E3 booth, we were able to spend some quality time with a PlayStation 2 demo of Winning Eleven: Pro Evolution Soccer 2007, which will be ***led Pro Evolution Soccer 6 in Europe. The demo featured only six international teams and a single stadium, but after two quick matches against a Konami PR person from the UK we needed no more convincing that Shingo "Seabass" Takatsuka and his development team at KCET have once again found numerous ways to improve upon what was already a superb game engine.

Before our first match had even gotten underway, we noticed that the international teams we had chosen to play with were wearing authentic uniforms, and also that the likenesses of famous players like David Beckham and Gary Neville were more convincing than ever before. Things only got better once the ball started moving. Not only were the players under our control very responsive when in possession of the ball or defending, but their animations were totally convincing and included new feints, heel passes, and jostling when two opposing players are competing for a header. CPU-controlled players doing their thing off-the-ball were also impressive, largely because they were doing a great job not only of making runs and moving into space, but also of pointing to indicate where they'd like us to pass the ball to them.

Although dribbling the ball in Winning Eleven: Pro Evolution Soccer 2007 certainly appears to be a little easier than in previous games in the series, passing and shooting has been made a little more challenging. Your passes won't always find their target players simply because you were pointing your player in something vaguely resembling the right direction, and when you shoot, you'll find that the accuracy of your shot depends largely on the shape of the striker's body when the shot button is pressed. Shots that we unleashed immediately after beating a defender with a deft turn, for example, were often way off target, simply because our player was still off-balance.

Winning Eleven Pro Evolution Soccer 2007 definitely plays a more attack-minded game of soccer than its predecessors, but that certainly hasn't come at the expense of the game's defensive play. Defensive players are every bit as responsive as their attacking colleagues, and you'll retain the ball much more often after well-executed sliding tackles than has been the case previously.

Although the demo on display at E3 is quite limited, we managed to grab a few minutes with a Konami representative who was kind enough to tell us about some of the other new features that will appear in the finished game. Additional licensed uniforms for club and international teams will undoubtedly add to the game's sense of realism, while a new random match-generator mode will be great for players who want nothing more than to get into the game as quickly as possible. Winning Eleven Pro Evolution Soccer 2007 will also include a new "international challenge" mode that tasks you with leading your chosen international team through the qualifying rounds and finals of a major international tournament--don't be surprised if the tournament structure is similar to that of a certain competition kicking off in Germany next month. We look forward to bringing you more information on the game soon.
[/b]
Pro Evo > FIFA

I love finding out about all the new little touches they include. Pro Evo is one of the few things I ever play anymore, you can never get bored of it.
 
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