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Your Help Needed! - tornament creating
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<blockquote data-quote="kingwilko" data-source="post: 85034"><p>Rsg files let you change a few things round before the tournament starts but the tmt's themselves are great for changing stuff once the tourny is underway. For c2k5 I managed to remove teams, take out fixtures, change results etc so I reckon it should be possible for rugby2005 too.</p><p>From the file posted in this thread fixtures seem to be 12 bytes long and start at 392. I don't have the game so I can't check it out though (if that is correct there should be about 90 fixtures in that tmt file). It looks like the teamoffset is 48 and the user team controlled offset is 104 onwards (at 4 byte intervals). There would appear to be between 14 and 16 teams in the file.</p><p>If someone could provide a little bit of info on what the teams and fixtures are for the file posted I might be able to help some more.</p><p>Cheers,</p><p>Colin</p><p></p><p></p><p></p><p>I had that problem when I was experimenting. Basically editing the RSG files will never get you as good results.</p><p></p><p>edit: a closer look at the fixtures bytes. I'm sure the 5th and 6th byte of each fixture string are the two teams. That would make the first 6 fixtures as follows:</p><p></p><p>28 vs 31</p><p>80 vs 84</p><p>75 vs 74</p><p>29 vs 30</p><p>83 vs 81</p><p>76 vs 82</p><p></p><p>These are all values found in the teams section above. The 14 teams are:</p><p></p><p>28, 30, 29, 73, 76, 74, 75, 77, 81, 82, 83, 80, 31, 84</p><p></p><p>The user controlled teams are all except 73 using the c2k5 system which makes me think that the binary may be reversed and 1 may show a computer controlled team. i.e. 73 is the user team.</p><p></p><p>I could get a load more info out if someone can load up that roster and tell me the date, location and teams for the first 10 fixtures (plus any other info that is given).</p></blockquote><p></p>
[QUOTE="kingwilko, post: 85034"] Rsg files let you change a few things round before the tournament starts but the tmt's themselves are great for changing stuff once the tourny is underway. For c2k5 I managed to remove teams, take out fixtures, change results etc so I reckon it should be possible for rugby2005 too. From the file posted in this thread fixtures seem to be 12 bytes long and start at 392. I don't have the game so I can't check it out though (if that is correct there should be about 90 fixtures in that tmt file). It looks like the teamoffset is 48 and the user team controlled offset is 104 onwards (at 4 byte intervals). There would appear to be between 14 and 16 teams in the file. If someone could provide a little bit of info on what the teams and fixtures are for the file posted I might be able to help some more. Cheers, Colin I had that problem when I was experimenting. Basically editing the RSG files will never get you as good results. edit: a closer look at the fixtures bytes. I'm sure the 5th and 6th byte of each fixture string are the two teams. That would make the first 6 fixtures as follows: 28 vs 31 80 vs 84 75 vs 74 29 vs 30 83 vs 81 76 vs 82 These are all values found in the teams section above. The 14 teams are: 28, 30, 29, 73, 76, 74, 75, 77, 81, 82, 83, 80, 31, 84 The user controlled teams are all except 73 using the c2k5 system which makes me think that the binary may be reversed and 1 may show a computer controlled team. i.e. 73 is the user team. I could get a load more info out if someone can load up that roster and tell me the date, location and teams for the first 10 fixtures (plus any other info that is given). [/QUOTE]
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