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XBOX ONE and STEAM BOX
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<blockquote data-quote="dullonien" data-source="post: 570899" data-attributes="member: 13739"><p>It's pretty damn powerful if you ask me. 8 core CPU's are still rare in pc's, with the sweet spot still being 4 cores. 8GB of RAM is also a healthy amount, considering even high-end desktop GPU's only have 4GB. I have 16GB of system RAM in my main desktop PC, but none of that is of any use to gaming, it's the dedicated 1.5GB on my graphics card that's used.</p><p></p><p>The GPU inside the Xbox One is similar to that of a 7790, which is a decent way behind the current top end desktop GPU's, but it takes a considerable amount of time to develop a console, and they use what was top-end at the time the development starts. With AMD powering the PlayStation 4 as well, we're likely to see something very similar there. A quick google search suggests that the PS4 will have a GPU capable of 1.84 teraflops, the Xbox One's GPU provides 1.79 teraflops, a negligible difference really.</p><p></p><p>The Xbox 360 and PS3 were just as far behind the technology curve as this is. That's what happens when nvidia and AMD release new product lines every year, consoles get left behind, even during the development cycle. You also have to take into account that the very top gaming graphics card, the nVidia ***an costs over £700, consumes over 400W of power, requires a huge stack of cooling fins and a fan to cool, and is rather large. It simply isn't feasible to fit that sort of GPU inside a games console.</p><p></p><p>Finally, consoles are much more optimised that desktops are when it comes to games. There is only one hardware configuration as opposed to the thousands on desktop pc's. This means that games developers can get more from a console's hardware. Just look at the quality of Xbox 360 and PS3 ***les, they really aren't bad considering the hardware they are running on. This increase in performance should see a huge jump in games quality, both on the console and on the PC.</p></blockquote><p></p>
[QUOTE="dullonien, post: 570899, member: 13739"] It's pretty damn powerful if you ask me. 8 core CPU's are still rare in pc's, with the sweet spot still being 4 cores. 8GB of RAM is also a healthy amount, considering even high-end desktop GPU's only have 4GB. I have 16GB of system RAM in my main desktop PC, but none of that is of any use to gaming, it's the dedicated 1.5GB on my graphics card that's used. The GPU inside the Xbox One is similar to that of a 7790, which is a decent way behind the current top end desktop GPU's, but it takes a considerable amount of time to develop a console, and they use what was top-end at the time the development starts. With AMD powering the PlayStation 4 as well, we're likely to see something very similar there. A quick google search suggests that the PS4 will have a GPU capable of 1.84 teraflops, the Xbox One's GPU provides 1.79 teraflops, a negligible difference really. The Xbox 360 and PS3 were just as far behind the technology curve as this is. That's what happens when nvidia and AMD release new product lines every year, consoles get left behind, even during the development cycle. You also have to take into account that the very top gaming graphics card, the nVidia ***an costs over £700, consumes over 400W of power, requires a huge stack of cooling fins and a fan to cool, and is rather large. It simply isn't feasible to fit that sort of GPU inside a games console. Finally, consoles are much more optimised that desktops are when it comes to games. There is only one hardware configuration as opposed to the thousands on desktop pc's. This means that games developers can get more from a console's hardware. Just look at the quality of Xbox 360 and PS3 ***les, they really aren't bad considering the hardware they are running on. This increase in performance should see a huge jump in games quality, both on the console and on the PC. [/QUOTE]
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