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Tri Nations 2009-2011
Tri Nations: Springboks - All Blacks @ Nelson Mandela Bay Stadium (20-8-2011, 15:05)
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<blockquote data-quote="FlukeArtist" data-source="post: 435686" data-attributes="member: 42995"><p>[TEXTAREA][... My points here are, if i'm prepared to give away three points by slowing the game down, and preventing the attacking team from scoring a try, surely lessening the amount of points i'm penalised by, is going to encourage negative play, and slow the game down ... perhaps if the penalty was equal to or greater than the value of a converted try, or if the ref actually yellow carded offenders for cynical play STRAIGHT AWAY, without any warnings, this would genuinely penalise offending teams, the number of infringements would drop, the ball would be recycled quicker, the game would be faster, and your goal of a more entertaining match might be achieved </p><p>[/TEXTAREA]</p><p></p><p></p><p>Teams will still give away a possible two points- its not like they aren't getting penalised at all, and Remember- the ref still has the option of yellow cards too to penalise repeat offenders.</p><p>Why not use a system like Basketball, when the ref notes down the player's number who commited the foul, and once a certain amount is reached, they are binned/off?</p><p></p><p></p><p></p><p>[TEXTAREA]Agreed, it can be hard to tell sometimes, but a large number of infringements that occur are related to slowing the ball down ... my thinking is that if a faster game = more tries being scored = a more entertaining game = more people watching, then a bigger disincentive/a larger penalty, is going to lessen the number of infringements, so the ref is going to have to make less marginal calls.</p><p></p><p>[/TEXTAREA]</p><p></p><p></p><p>So you are going to speed the game up by ostensibly encouraging teams to take shots at goal (and effectively STOPPING the game) by assigning a higher point value to the kicks???</p><p>That dosn't make sense to me at all.</p><p>Your argument is actually counter-productive to the outcome you want to see.</p><p>Obviously- its not working currently. Otherwise we wouldn't even be having this debate.</p><p></p><p>[TEXTAREA]Well, I apologise for not clarifying my position more - my interpretation of your point was that faster = more tries = a better spectacle for fans to watch = more people watching/growth of the game ... also, that penalties and drop goals aren't as entertaining.</p><p></p><p>... My position is that, assuming all of the above is true, lowering the value of penalties, is going to increase the number of penalties awarded, and thus, make the game less attractive to punters.</p><p></p><p>I actually don't think that scoring more tries, is as effective a tool at increasing viewership, as player participation, viewer education of the rules, and good marketing of the game ... you really just need to look at the evil round ball code to see what all of these three things can do ... Soccer is the most popular sport in the world, and it can go for 90 minutes without either team scoring. </p><p></p><p></p><p>[/TEXTAREA]</p><p></p><p>See my points above re this one. </p><p></p><p></p><p>[TEXTAREA]My opinion on drop goals is, if they are so easy to execute, and if they are an easy reward, why doesn't everyone do it ... if the reward is so great, and you don't have the personnel to kick them successfully, pick players that do</p><p></p><p>... I personally feel that they aren't as easy to execute as many people feel, and that you have to have achieved specific field position to kick them anyway, so if a team can get themselves in a position to score the points, great</p></blockquote><p>[/TEXTAREA]</p><p></p><p>Easy to execute of not (and this is a moot point) I don't think I can ever be convinced that that the skill and endeavour it takes to execute 2 drop goals should ever exceed the reward for scoring a try.</p><p>Lets face facts here- more often that not drop goals are taken because teams cannot cross the try-line.</p><p>Which means it is relatively less difficult way to accumulate points.</p><p>I stand by my previous statement that drop goals should be game-breakers, not game winners.</p><p>[/QUOTE]</p>
[QUOTE="FlukeArtist, post: 435686, member: 42995"] [TEXTAREA][... My points here are, if i'm prepared to give away three points by slowing the game down, and preventing the attacking team from scoring a try, surely lessening the amount of points i'm penalised by, is going to encourage negative play, and slow the game down ... perhaps if the penalty was equal to or greater than the value of a converted try, or if the ref actually yellow carded offenders for cynical play STRAIGHT AWAY, without any warnings, this would genuinely penalise offending teams, the number of infringements would drop, the ball would be recycled quicker, the game would be faster, and your goal of a more entertaining match might be achieved [/TEXTAREA] Teams will still give away a possible two points- its not like they aren't getting penalised at all, and Remember- the ref still has the option of yellow cards too to penalise repeat offenders. Why not use a system like Basketball, when the ref notes down the player's number who commited the foul, and once a certain amount is reached, they are binned/off? [TEXTAREA]Agreed, it can be hard to tell sometimes, but a large number of infringements that occur are related to slowing the ball down ... my thinking is that if a faster game = more tries being scored = a more entertaining game = more people watching, then a bigger disincentive/a larger penalty, is going to lessen the number of infringements, so the ref is going to have to make less marginal calls. [/TEXTAREA] So you are going to speed the game up by ostensibly encouraging teams to take shots at goal (and effectively STOPPING the game) by assigning a higher point value to the kicks??? That dosn't make sense to me at all. Your argument is actually counter-productive to the outcome you want to see. Obviously- its not working currently. Otherwise we wouldn't even be having this debate. [TEXTAREA]Well, I apologise for not clarifying my position more - my interpretation of your point was that faster = more tries = a better spectacle for fans to watch = more people watching/growth of the game ... also, that penalties and drop goals aren't as entertaining. ... My position is that, assuming all of the above is true, lowering the value of penalties, is going to increase the number of penalties awarded, and thus, make the game less attractive to punters. I actually don't think that scoring more tries, is as effective a tool at increasing viewership, as player participation, viewer education of the rules, and good marketing of the game ... you really just need to look at the evil round ball code to see what all of these three things can do ... Soccer is the most popular sport in the world, and it can go for 90 minutes without either team scoring. [/TEXTAREA] See my points above re this one. [TEXTAREA]My opinion on drop goals is, if they are so easy to execute, and if they are an easy reward, why doesn't everyone do it ... if the reward is so great, and you don't have the personnel to kick them successfully, pick players that do ... I personally feel that they aren't as easy to execute as many people feel, and that you have to have achieved specific field position to kick them anyway, so if a team can get themselves in a position to score the points, great[/QUOTE][/TEXTAREA] Easy to execute of not (and this is a moot point) I don't think I can ever be convinced that that the skill and endeavour it takes to execute 2 drop goals should ever exceed the reward for scoring a try. Lets face facts here- more often that not drop goals are taken because teams cannot cross the try-line. Which means it is relatively less difficult way to accumulate points. I stand by my previous statement that drop goals should be game-breakers, not game winners. [/QUOTE]
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Tri Nations 2009-2011
Tri Nations: Springboks - All Blacks @ Nelson Mandela Bay Stadium (20-8-2011, 15:05)
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