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RWC 2011 Demo - Your thoughts?
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<blockquote data-quote="Robjob" data-source="post: 428749" data-attributes="member: 54126"><p>I'm torn after playing the demo - i've played it a lot over the weekend to give it a fair crack but I think I'm leaning towards disappointment more than anything. I don't Mind that the gameplay is largely the same as 08, i can excuse the graphics and i even like the rucking system that has been implemented. What I'm disappointed about is that the little problems (exploits galore, static ball runners, superman tackles,bunching of players, bizarre advantage rules etc) haven't been addressed in the slightest and those things really detract from the game for me. The game is a million times better against a human opponent, but it quickly slides into cheap tactics ie launching superman tackles at the first five repeatedly, stepping through the entire forward pack near the ruck for easy Metres, running sideways to lure the ai defenders miles away from the defensive lines etc. It doesn't make the game any less fun necessarily but it detracts from the game so much I didn't feel like I was playing rugby at all. Yes, after a while we Made a gentleman's agreement not to do those things but the reality is I shouldn't have to impose those rules, the exploits shouldn't be in there in the first place. I think online play will become very annoying and cheap. for those reasons. Full credit to hb for making the game on a shoestring budget but I'm really disappointed they haven't addressed any of the issues with the core gameplay. I thought this would have been a big priority for them even with limited resources. Sorry for the formatting in this post my phone won't register paragraphs when i post on forums.</p></blockquote><p></p>
[QUOTE="Robjob, post: 428749, member: 54126"] I'm torn after playing the demo - i've played it a lot over the weekend to give it a fair crack but I think I'm leaning towards disappointment more than anything. I don't Mind that the gameplay is largely the same as 08, i can excuse the graphics and i even like the rucking system that has been implemented. What I'm disappointed about is that the little problems (exploits galore, static ball runners, superman tackles,bunching of players, bizarre advantage rules etc) haven't been addressed in the slightest and those things really detract from the game for me. The game is a million times better against a human opponent, but it quickly slides into cheap tactics ie launching superman tackles at the first five repeatedly, stepping through the entire forward pack near the ruck for easy Metres, running sideways to lure the ai defenders miles away from the defensive lines etc. It doesn't make the game any less fun necessarily but it detracts from the game so much I didn't feel like I was playing rugby at all. Yes, after a while we Made a gentleman's agreement not to do those things but the reality is I shouldn't have to impose those rules, the exploits shouldn't be in there in the first place. I think online play will become very annoying and cheap. for those reasons. Full credit to hb for making the game on a shoestring budget but I'm really disappointed they haven't addressed any of the issues with the core gameplay. I thought this would have been a big priority for them even with limited resources. Sorry for the formatting in this post my phone won't register paragraphs when i post on forums. [/QUOTE]
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RWC 2011 Demo - Your thoughts?
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