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OK Mario - how we shaping?
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<blockquote data-quote="NZL Fan" data-source="post: 28764"><p>Anyhow getting back to rugby league 2.................</p><p></p><p>One thing Marios just confirmed is that player stats are still out of 10.................this is pretty disappointing, and something I was certain SIDHE would change for the new version.</p><p></p><p>Mario has said his team had more important issues to work on, but I'd suggest that this is an opportunity missed to add more realism to the game, and more individuality to the players. I understand that would have meant more work for SIDHE, but i think it would have been money/time well spent.</p><p></p><p>It may not seem a big issue on the surface, but by having player attributes out of 10 you will get far less difference between various players (especially the bulk of the players just below the leading/stand out ones). This will affect how much you care for individual players that make up your team, especially in franchise, as the bulk of each squad will essentially be of very similar ilk............</p><p></p><p>Fans of the PES series will tell you that nearly every player in that game has a different "feel" to them when using them, something that won't be so evident in rugby league 2.</p><p></p><p>Though I wasn't expecting rugby league 2 to have player stats out of 100 (like PES 4), I would have thought stats out of 20 would have been the ideal, same as the original championship manager series (and that was the most realistic soccer management sim out there).</p></blockquote><p></p>
[QUOTE="NZL Fan, post: 28764"] Anyhow getting back to rugby league 2................. One thing Marios just confirmed is that player stats are still out of 10.................this is pretty disappointing, and something I was certain SIDHE would change for the new version. Mario has said his team had more important issues to work on, but I'd suggest that this is an opportunity missed to add more realism to the game, and more individuality to the players. I understand that would have meant more work for SIDHE, but i think it would have been money/time well spent. It may not seem a big issue on the surface, but by having player attributes out of 10 you will get far less difference between various players (especially the bulk of the players just below the leading/stand out ones). This will affect how much you care for individual players that make up your team, especially in franchise, as the bulk of each squad will essentially be of very similar ilk............ Fans of the PES series will tell you that nearly every player in that game has a different "feel" to them when using them, something that won't be so evident in rugby league 2. Though I wasn't expecting rugby league 2 to have player stats out of 100 (like PES 4), I would have thought stats out of 20 would have been the ideal, same as the original championship manager series (and that was the most realistic soccer management sim out there). [/QUOTE]
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