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Rugby World Cup 2011 Game
Fixing the rucks.
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<blockquote data-quote="mikeeboy" data-source="post: 341740" data-attributes="member: 12249"><p>They can't get the ruck right in real rugby, another rule change this year I believe so how can we expect a video game to get it right. Graphically it would be virtually impossible to replicate a real ruck, there are bodies everywhere, every ruck looks different, i doubt you can incorporate sporting animations with the rag doll physics that you see in other games, which is what we would need.</p><p></p><p>At the end of the day, we need something that nods its head towards reality in terms of ball retention/stealing whilst remaining fair. Personally I think the Jonah Lomu system still holds good. With good animations, a stealing mechanism (whether a time limit for 1st person in or a mini game) , and then weight, momentum and numbers determining the speed of ball retrieval.</p></blockquote><p></p>
[QUOTE="mikeeboy, post: 341740, member: 12249"] They can't get the ruck right in real rugby, another rule change this year I believe so how can we expect a video game to get it right. Graphically it would be virtually impossible to replicate a real ruck, there are bodies everywhere, every ruck looks different, i doubt you can incorporate sporting animations with the rag doll physics that you see in other games, which is what we would need. At the end of the day, we need something that nods its head towards reality in terms of ball retention/stealing whilst remaining fair. Personally I think the Jonah Lomu system still holds good. With good animations, a stealing mechanism (whether a time limit for 1st person in or a mini game) , and then weight, momentum and numbers determining the speed of ball retrieval. [/QUOTE]
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Rugby World Cup 2011 Game
Fixing the rucks.
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