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A PS3 for dummies question...

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Vambo

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Ok... at springbank (May) I'm gonna buy myself a PS3.
Now from what I can gather 'some' are backwards compatible with the PS2 (earlier models?) but I'm gonna be buying a new bundle probably so what I want to know is how (or if) I can play my fave PS2 games on the newer PS3 models or will I need to keep my current PS2?

Any help appreciated.
 
New ones aren't backward compatible. I think it's only the discontinued 60 gig model which supported that feature.
 
Great link! Cheers :D

Looks like the Splinter Cell games are ok apart from a minor issue with Pandora Tomorrow B)
 
Vambo, just the 60gig is backwards compatible.

However, sources tell me that Sony are coding firmware that will make them all backwards compatible.
 
They weren't doing it due to the cost of putting in the ps2 e-motion graphics chip. Now they may have found a software alternative. This software alternative could possibly have been in development for the whole of the time that they haven't been implementing the e-motion chip.

Personally I never believed people when they said to me that it won't be important at all, but they are right. I almost never play my ps2 games anymore. With maybe the exception of occasionally playing rugby and cricket, lol.
 
I'm just glad i'm no longer the only person around here who seemingly gives a **** about backwards compatibility.

Seriously, Persona 4 is out soon. I've got it pre-ordered already, but my PS2 looks absolutely awful on my HD telly. Seeing as I still have to have my PS2 connected to play PS2 games which are still being released, any suggestions on getting a better, more clear quality?
 
Im keen for backward compatibilty. Im playing K1 world grand prix and smackdown vs raw 06 regularly. Looks not so great but I take gameplay over graphics any day.

I have the same problem with my hd tv. But it dosent stop me.
 
It's lazy, bone idle cost cutting. The 360 does it largely, the Wii does it completely. Why doesn't the PS3?
 
The cost of the chip was huge as it is a unique chip is nearly 90% of the cost of making a PS2. That and the other things they cut out, the memory card ports, the extra two usb ports and other little changes made the difference of over US$100 per machine.

At the time Sony were losing that and more on every PS3 sold. Every machine was literally still selling at a big loss, even after that huge cost cutting measure. Sony had lost $2.5billion dollars on selling PS3's last time I looked.

This came from including things that you had to pay more for from Microsoft, a larger hard drive, Wi-fi, Blu-Ray (you'd have paid more for HD-DVD for Xbox 360), HDMI and full 1080p video (not on XBOX 360 at the time, even now only 1080i max) and the cell chip which is going to push the PS3 further in times to come.

Thats why they had to, literally had to do something. Sony's gaming division was leaking more money than any of Sony's other divisions.

The Wii is a fine little machine, but is making a massive profit as it's a very mildy better PS2 with a great control system. It's very cheap to make.

The Xbox 360 in it's original RROD model was not a signifcantly more expensive machine for microsoft to slap together either. They also outsourced the cheapest assembly possible, which caused the aforementioned RROD.

"It's lazy, bone idle cost-cutting"? No way, I'm sorry. No way.
 
CA, I can accept the cost rising. It was a well known fact that Sony lost X amount of money. But why has it taken them so long to run this software patch? For me, the answer is easy - the PS2 has still been selling well.
 
That's possible, but it's a huge stretch. If that was Sony's strategy, why implement backwards compatibility for the first 15 months? Especially when the PS2 would've been selling even more back then? The massive, massive price difference between a PS3 and a PS2 means that they are both appealing to a different part of the gaming market anyway, so why not include it on the PS3 if it was as easy as that? Especially considering that the PS2 is selling for such a low price that they are making peanuts profit-wise on them anyway. If a software fix is so easy, why even included the e-motion engine chip on the original PS3's? Why not software emulation then?

Sony are invested massively in this generation, not last generation. They really need the PS3 to be able to sell a few million units as quick as possible, putting in backwards compatibility cheaply would ensure that. They'd be fools to not have it in if they could do it easily.

The architecture of the e-motion engine is completely at odds with how the cell chip and the ps3's 7 spu's work. Circumventing that is not an easy issue, of that I'm pretty sure. I bet when it does happen that a big number of ***les will not be supported anyway.

I'm pretty sure it's not a conspiracy to be honest. Sony has their back to the wall financially. So, I guess we'll just have to agree to disagree on this one.
 
It's not a conspiracy per se, it's not something I'm passionate about. It's just got me curious. I've just bought a PS3 so I'm hoping this software gets run soon.
 
When I can choose one, I will. I have started to set up my profile over the Playstation website, but I haven't settled on something I like (that's available, anyway <_< ) as of yet. I shall put it on over the weekend.
 
with my new desktop coming soon, i have no spce for the ps2
i am literally throwing it out,
i never play it anymore
 
Very sad. It's definitely useful for me to be able to access my old games, when I want a dose of Rugby 2006!
 
Seriously, other than Rugby 2006, Cricket 2007, I never play ps2 games anymore. I got a backwards compatible PS3, because I thought I would. I definitely never do. You simply don't have time with all the other games to play.

When you get that id, I'm seriously keen to game with ya Dan. Same with AK, if he's actually got a game that I have.
 

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