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<blockquote data-quote="jim546" data-source="post: 1071648" data-attributes="member: 48218"><p>I can't give a full tutorial but I can give a rough outline. You will need the following programs:</p><p></p><p>FshEd tool and the graphics import plugin, I can't remember where I got them originally but it may have been here: <a href="https://downloads.fifa-infinity.com/fifa-09/fshed-tool/" target="_blank">https://downloads.fifa-infinity.com/fifa-09/fshed-tool/</a> <a href="https://forums.nba-live.com/downloads.php?view=detail&df_id=68" target="_blank">https://forums.nba-live.com/downloads.php?view=detail&df_id=68</a></p><p>BigGUI <a href="https://downloads.fifa-infinity.com/fifa-09/biggui-tool/" target="_blank">https://downloads.fifa-infinity.com/fifa-09/biggui-tool/</a></p><p>An image editor such as Photoshop, GIMP etc.</p><p>Kit and minikit templates <a href="https://docs.google.com/file/d/0B3w_IFN6NL9GeVhkQ080VTdKYlU/edit?resourcekey=0-i8EzQdjKqeUruQLH9TVvSA" target="_blank">https://docs.google.com/file/d/0B3w...YlU/edit?resourcekey=0-i8EzQdjKqeUruQLH9TVvSA</a><a href="https://drive.google.com/file/d/0B3w_IFN6NL9Gak5scmoxSUNPTjg/edit?resourcekey=0-NB3i5p1OJ7Zqf2FdgXStkQ" target="_blank"> https://drive.google.com/file/d/0B3...Tjg/edit?resourcekey=0-NB3i5p1OJ7Zqf2FdgXStkQ</a></p><p></p><p>The back of the kits are saved as a .fsh file with 22 entries, individual kit backs for each player number. These can be Imported/exported using FshEd.</p><p>[ATTACH=full]13054[/ATTACH]</p><p>The front of the shirt is stored in a .big file which can be imported/exported using BigGUI. The .big file contains inside it "kit.fsh" for the kit front texture, and a config file used to select which collar the kit uses. Once you import a file using bigGUI mak sure you "rebuild" the file before closing it.</p><p></p><p>[ATTACH=full]13055[/ATTACH]</p><p></p><p>Minikits are in .fsh files with one file each for home-left, away-left, home-right, away-right.</p><p></p><p>For the kit fronts and backs you can re-name any files to match the correct name for the team you're editing. For the minikits you should directly edit a copy of the original file, as the minikit files have other info in them that locks them to their team.</p><p></p><p>I use GIMP to edit the kits. I use the templates linked above to create a "shadow layer", then add other logos, patterns etc below that.</p><p></p><p>[ATTACH=full]13058[/ATTACH] [ATTACH=full]13059[/ATTACH]</p><p></p><p>At the bottom is the shirt front, which is at slightly below 1:2 ratio height:width. Above that is shorts, back of the shorts in the middle. top left is tape texture, top middle is sleeves, top right is socks.</p><p></p><p>I export my design as a png, then use the graphics import plugin in FshEd to add my texture to the .fsh file.</p><p></p><p>[ATTACH=full]13057[/ATTACH] [ATTACH=full]13056[/ATTACH] [ATTACH=full]13062[/ATTACH]</p><p></p><p>The default is 512*512 pixels for the front of the kit, and 256*256 for the back. I've altered most of my kits to used dxt1 formatting to decrease the file size, and I use 1024*1024 textures for kit fronts.</p><p></p><p>I also have a shirt model saved in Blender that I use to preview the textures, I've uploaded it to this post.</p><p></p><p>[ATTACH=full]13061[/ATTACH]</p></blockquote><p></p>
[QUOTE="jim546, post: 1071648, member: 48218"] I can't give a full tutorial but I can give a rough outline. You will need the following programs: FshEd tool and the graphics import plugin, I can't remember where I got them originally but it may have been here: [URL]https://downloads.fifa-infinity.com/fifa-09/fshed-tool/[/URL] [URL]https://forums.nba-live.com/downloads.php?view=detail&df_id=68[/URL] BigGUI [URL]https://downloads.fifa-infinity.com/fifa-09/biggui-tool/[/URL] An image editor such as Photoshop, GIMP etc. Kit and minikit templates [URL='https://docs.google.com/file/d/0B3w_IFN6NL9GeVhkQ080VTdKYlU/edit?resourcekey=0-i8EzQdjKqeUruQLH9TVvSA']https://docs.google.com/file/d/0B3w...YlU/edit?resourcekey=0-i8EzQdjKqeUruQLH9TVvSA[/URL][URL='https://drive.google.com/file/d/0B3w_IFN6NL9Gak5scmoxSUNPTjg/edit?resourcekey=0-NB3i5p1OJ7Zqf2FdgXStkQ'] https://drive.google.com/file/d/0B3...Tjg/edit?resourcekey=0-NB3i5p1OJ7Zqf2FdgXStkQ[/URL] The back of the kits are saved as a .fsh file with 22 entries, individual kit backs for each player number. These can be Imported/exported using FshEd. [ATTACH type="full" width="225px" alt="Untitled2.png"]13054[/ATTACH] The front of the shirt is stored in a .big file which can be imported/exported using BigGUI. The .big file contains inside it "kit.fsh" for the kit front texture, and a config file used to select which collar the kit uses. Once you import a file using bigGUI mak sure you "rebuild" the file before closing it. [ATTACH type="full" width="537px" alt="Untitled.png"]13055[/ATTACH] Minikits are in .fsh files with one file each for home-left, away-left, home-right, away-right. For the kit fronts and backs you can re-name any files to match the correct name for the team you're editing. For the minikits you should directly edit a copy of the original file, as the minikit files have other info in them that locks them to their team. I use GIMP to edit the kits. I use the templates linked above to create a "shadow layer", then add other logos, patterns etc below that. [ATTACH type="full" width="222px" alt="kitfront away.png"]13058[/ATTACH] [ATTACH type="full" width="222px" alt="kitfront away2.png"]13059[/ATTACH] At the bottom is the shirt front, which is at slightly below 1:2 ratio height:width. Above that is shorts, back of the shorts in the middle. top left is tape texture, top middle is sleeves, top right is socks. I export my design as a png, then use the graphics import plugin in FshEd to add my texture to the .fsh file. [ATTACH type="full" width="270px" alt="Untitled3.png"]13057[/ATTACH] [ATTACH type="full" width="268px" alt="Untitled4.png"]13056[/ATTACH] [ATTACH type="full" width="270px" alt="Untitled6.png"]13062[/ATTACH] The default is 512*512 pixels for the front of the kit, and 256*256 for the back. I've altered most of my kits to used dxt1 formatting to decrease the file size, and I use 1024*1024 textures for kit fronts. I also have a shirt model saved in Blender that I use to preview the textures, I've uploaded it to this post. [ATTACH type="full" width="510px" alt="Untitled5.png"]13061[/ATTACH] [/QUOTE]
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